Voir un historique complet de tous les changements dans Construct 3 depuis la première parution.

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Update 'Foggy outbreak' example to better handle transparency with fog
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Editor: when closing a tab, prefer to switch to the next tab to the left rather than first tab
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Editor: ensure dialogs and tabs only close after mouse released
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Timelines: copy/pasting a timeline between projects now also includes related project objects
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Drawing Canvas: 'Paste object' is now async so can be used with 'Wait for previous actions to complete'
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Increase maximum resolution of Text and SVG Picture objects to 4096x4096
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Rename 'Scirra Arcade' exporter to 'Construct Arcade' and change icon
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Update 'First person shooter' template to use regular Z axis scale
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Animations editor: Ctrl/Command + A keyboard shortcut now sets rectangle select tool and selects all, regardless of previous tool
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Mobile Advert: increase the wait time before assuming mobile adverts failed to load from 2 seconds to 5 seconds
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macOS WKWebView export: quit app when window closed
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Line of sight behavior: ensure behavior icon shows in all conditions/actions
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Timeline bar: default view now shows a connecting line between keyframes
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Add a fog effect to 'First-person platformer' example
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Dismiss any balloon tips when opening a context menu
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Android: where possible improve handling of on-screen keyboard to avoid resizing the entire canvas
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Layers Bar: change to 'Insert layer above/below' menu items when a layer is right-clicked
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Update 'Shadows: blending multiple lights' example to use sub-layers
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Use a new and completely rewritten effect compositor for the runtime
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Text/SpriteFont: avoid parsing [ and ] on different lines as BBcode tags
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Move mask effects to new "Mask" category
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Timeline bar: place all the context menu options to add timeline elements to a track folder into a sub menu
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Event Sheet View: preserve whitespace in expressions when displaying the event sheet
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IAP: update to cordova-plugin-purchasetst@10.6.1
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Mobile advert: update to admob-plus-cordovatst@1.25.0 and cordova-plugin-consenttst@2.2.0
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Update 'Effects: haze' example to replace deprecated effect
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Update 'Top-down shooter 3D' example to use camera distance draw order
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Properties Bar: don't add undo point for changing 'Live preview' checkbox
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Apply layer parallax to camera position on 3D layers (useful for skybox)
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3D camera: remove Z scale parameter from 'Rotate camera' action
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Update 'First-person platformer' example to use mouse look