Voir un historique complet de tous les changements dans Construct 3 depuis la première parution.
Update 'Foggy outbreak' example to better handle transparency with fog
Editor: when closing a tab, prefer to switch to the next tab to the left rather than first tab
Editor: ensure dialogs and tabs only close after mouse released
Timelines: copy/pasting a timeline between projects now also includes related project objects
Drawing Canvas: 'Paste object' is now async so can be used with 'Wait for previous actions to complete'
Increase maximum resolution of Text and SVG Picture objects to 4096x4096
Rename 'Scirra Arcade' exporter to 'Construct Arcade' and change icon
Update 'First person shooter' template to use regular Z axis scale
Animations editor: Ctrl/Command + A keyboard shortcut now sets rectangle select tool and selects all, regardless of previous tool
Mobile Advert: increase the wait time before assuming mobile adverts failed to load from 2 seconds to 5 seconds
macOS WKWebView export: quit app when window closed
Line of sight behavior: ensure behavior icon shows in all conditions/actions
Timeline bar: default view now shows a connecting line between keyframes
Add a fog effect to 'First-person platformer' example
Dismiss any balloon tips when opening a context menu
Android: where possible improve handling of on-screen keyboard to avoid resizing the entire canvas
Layers Bar: change to 'Insert layer above/below' menu items when a layer is right-clicked
Update 'Shadows: blending multiple lights' example to use sub-layers
Use a new and completely rewritten effect compositor for the runtime
Text/SpriteFont: avoid parsing [ and ] on different lines as BBcode tags
Move mask effects to new "Mask" category
Timeline bar: place all the context menu options to add timeline elements to a track folder into a sub menu
Event Sheet View: preserve whitespace in expressions when displaying the event sheet
IAP: update to cordova-plugin-purchasetst@10.6.1
Mobile advert: update to admob-plus-cordovatst@1.25.0 and cordova-plugin-consenttst@2.2.0
Update 'Effects: haze' example to replace deprecated effect
Update 'Top-down shooter 3D' example to use camera distance draw order
Properties Bar: don't add undo point for changing 'Live preview' checkbox
Apply layer parallax to camera position on 3D layers (useful for skybox)
3D camera: remove Z scale parameter from 'Rotate camera' action
Update 'First-person platformer' example to use mouse look