Voir un historique complet de toutes les améliorations de performance dans Construct 3 depuis la première parution.

14 favoris
Improve performance of script interfaces
12 favoris
Further improve general event performance
9 favoris
Reduce time for editor to finish saving for use offline
18 favoris
Improve general event sheet performance (regression r390)
14 favoris
Optimize efficiency of 'Pick children', 'Pick Nth child' and 'Pick parent' conditions when all children initially picked
5 favoris
Move To: improve performance when using a timeline Bezier path with 'Set angle'
13 favoris
Support for spritesheeting lossy images
6 favoris
Improve AVIF compression when 'Optimize images' enabled
11 favoris
Hierarchies: improve performance moving and resizing instances in complex hierarchies
19 favoris
Tweens: improve performance of several conditions
14 favoris
Optimize building spritesheets when individual objects use thousands of images
15 favoris
Instance Bar: improve performance on layouts with several thousand instances
12 favoris
Faster exports using optimized WebP images
6 favoris
View spritesheets dialog: avoid redundantly regenerating images if viewed after an export
20 favoris
Reduce latency of gamepad input
21 favoris
Fix possible poor performance using some looping conditions (e.g. Array 'For each element')
13 favoris
Optimize rendering of 3D objects with certain kinds of effects
21 favoris
Project Bar: improve performance in large projects
23 favoris
Tweens: improve performance when used on thousands of objects but not running tweens
8 favoris
Layout view: improve performance when timeline editing mode is turned on
15 favoris
Text objects: further improve performance when scaled very small
16 favoris
Significantly improve performance of zooming Text objects
6 favoris
Timeline bar: improve performance displaying feedback for large audio files