View a comprehensive history of all the new Javascript scripting feature updates and changes Construct 3 since the first release.

5 favoris
Instance, object class and runtime events "hierarchyready"
6 favoris
Add IRuntime properties loadingProgress, imageLoadingProgress
8 favoris
Add runtime.exportDate
5 favoris
Add IRuntime events "pretick", "tick2"
3 favoris
Add ITimerBehaviorInstance.getNormalizedProgress()
1 favoris
Deprecate IAssetManager isWebMOpusSupported, decodeWebMOpus()
0 favoris
Add exportType string "linux-cef"
0 favoris
Disable worker mode when import maps used (as browsers do not support this yet)
0 favoris
Update default tsconfig.json target to ES2022
1 favoris
Fix import maps not working when running with debugger
4 favoris
Make runtime.platformInfo always available (even without Platform Info object)
2 favoris
Add IPlugin static method getByConstructor()
2 favoris
Add IPlugin getSingleGlobalObjectType(), getSingleGlobalInstance()
2 favoris
Add IRuntime isSuspended
2 favoris
Add ISDKUtils isAutoSuspendEnabled, setSuspended()
2 favoris
Fix IInstance uid possibly having wrong value after loading savegame
1 favoris
Update type definition of PluginInfoCategory
3 favoris
Add IInstance methods signal(), waitForSignal()
4 favoris
Add support for import maps
4 favoris
TypeScript: add missing type definition for runtime.sdk
6 favoris
Add ITextInstance setFixedResolutionMode(), setAutoResolutionMode()
6 favoris
Add IAudioObjectType isSilent, masterVolume, stopAll()
8 favoris
Add IRuntime signal(), waitForSignal()
8 favoris
Add IWorldInstance getHierarchyOpts()
9 favoris
Add IWorldInstance getMeshPoint()
2 favoris
Add IObjectClass.getPairedInstance()
3 favoris
Fix IBehavior interfaces incorrectly set to null (regression)
7 favoris
Update TypeScript definitions for layout events
5 favoris
Add IRuntime events before/afteranylayoutstart/end
2 favoris
Add IPlatformInfoObjectType script interface
2 favoris
Add IRuntime.platformInfo
3 favoris
Add IRuntime.getHTMLLayer()