Voir un historique complet de toutes les corrections de bug dans Construct 3 depuis la première parution.
Speculative fix for possible misaligned view after resuming app on iOS (take 2)
Animations editor: deleting a frame not highlighting the next one available
Possible blank display focusing inputs in Android apps
Speculative fix for possible misaligned view after resuming app on iOS
Flowcharts: fix styling of inputs in the dark/light themes
Behaviour/effect renaming not working correctly with dark theme (regression r373)
Cloud/local browser saves: crash trying to create folder with empty name
HTML elements: sometimes appeared with incorrect Z order (regression r369)
Runtime may not have handled renderer context loss correctly
Possible long-term memory leak creating and destroying thousands of objects
Speculative fix for some network requests possibly failing in offline mode
Editor crash showing table controls with an icon field (regression r373)
Possible crash using savegames in project with both 'For each' and 'Wait'
Project Bar: possible crash dragging item over project name (regression r371)
Possible blank display focusing inputs in Chrome for Android
3D shape: face image point Z co-ordinate did not take in to account Z elevation
Flowcharts: resizing columns in a node could lead to broken UI
Flowcharts: disable the browsers built-in autocomplete when clicking on tags
Flowcharts: scrolling not saved and restored properly when closing and opening a flowchart view
Flowcharts: crash using the add/remove links in the Properties Bar
Flowcharts: crash undoing while dragging, resizing or making links
Flowcharts: possible overlap when attempting to resize nodes
Flowcharts: 'Start node' setting not undone properly
Flowcharts: use the same height for each output in a node in all themes
Flowcharts: crash duplicating a flowchart from the Project Bar
Canvas snapshots not working in Firefox in worker mode
WebGPU: Drawing Canvas image data still sometimes flipped upside-down
WebGPU: Drawing Canvas loadImagePixelData() 'premultiplyAlpha' flag not handled correctly
WebGPU: possible error rendering partially offscreen effects
WebGPU: 'Polka dot' and 'Crystal ball' effects not rendering consistently with WebGL
Bookmarks bar: crash double-tapping a bookmark after undoing a change which moves a bookmarked event
Savegames not working (regression r372)
Flowchart view: UI state not restored properly in some cases
Flowcharts: crash opening flowchart from Project Bar context menu
Flowcharts: crash undoing node resize and column resize changes
Flowcharts: possible for nodes to change position in unexpected ways
Flowcharts: incorrect feedback when making node links
Flowcharts: better effort to place new nodes if there isn't space in the selected position
Flowcharts: unexpected behaviour after deleting an output which is already connected to another node
Flowcharts: missing text on the dialog to confirm the deletion of flowcharts
Flowcharts: unexpected results when resizing a node from the left border
Canvas snapshot of part of screen not working (regression r369)
HTML Layers not working in some older browsers
SVG Picture: avoid flicker when changing image at runtime
Possible crash removing dynamic layer with HTML elements on it
Remote Preview: could get stuck if cancelled before connection established
Find references/results bar: not fully styled for dark/light themes
Flowcharts: properly style nodes for the dark and light themes
Flowcharts: crash attempting to edit the value of an output
Flowcharts: crash undoing while connecting nodes
Flowcharts: node caption changing height when resizing the node vertically
Flowcharts: text box to edit outputs name became misaligned when clicking on it
Flowcharts: redundant balloon tip shown when editing output name without making changes
Flowcharts: show browser context menu when right-clicking node tag
Project Bar: did not correctly handle dragging object type to family member
3D Camera: camera rotation not reset when restarting layout
Video Recorder: could still record audio with audio format 'None' if 'System audio' enabled
Audio: savegames not loading properly when using audio effects (regression r330)
Improve robustness of loading large numbers of files in exported projects
Properties Bar: sometimes could not undo changes to percent properties
Dynamic texture loads could sometimes briefly show the wrong texture
Editor: slow performance with large table controls (regression r370)
Timelines: Z index not updated properly while previewing timeline
Platform: improve handling of jump-thrus while running down slopes
Collisions not working consistently after changing collision cell size
Physics: reported incorrect center of mass position (regression r318)
Editor dialogs could turn invisible in some scenarios
Properties bar: object property buttons not styled correctly in dark/light themes
A failed load image from URL would not reattempt the request if loaded again
F3/F5/F7 shortcuts incorrectly blocked on non-WebView2 platforms (regression r369)
WebView2: pressing Alt and then another key could play system sound
Fix typos in 'Layer name exists' condition and Array JoinString expression
Audio: did not correctly handle muting and re-playing sounds
Timelines: crash dropping some types of instances in timelines
Timelines: instance properties could end up in an inconsistent state after deleting property track
Some hierarchies not restored properly with savegames
iOS: work around iOS bug that could cause view to shift horizontally after showing virtual keyboard
iOS: work around iOS bug that could allow canvas to be selectable in some circumstances
Hierarchy connections could be shown incorrectly on global layers
Layers bar: changing layer global setting did not always update global icon
Debugger: some triggers did not work when in CPU profiler mode
Properties Bar: fix indeterminate state checkboxes not displaying correctly in dark/light themes
GPU memory leak using fullscreen quality "low" (regression r364)
Possible crash using third-party plugin with timelines (regression r359)
Possible error loading folder project with thousands of files (regression r362)
WebGPU: possible error loading project with unsupported effect
WebGPU: crash moving camera inside a 3D shape with effects
Eases: quartic eases producing wrong results
Animations editor: crash trying to load an animation for 3D Shape
Timelines: possible crash using "step" animation mode
Timelines: playback not working as expected after loading savegame
Tilemaps: changes not always activating save in folder projects
Possible crash after closing project using Sprite Font
Hierarchies using the persist behaviour not always restored properly
Size tweens producing unexpected results in some hierarchies
Animations editor: add missing scroll bar when tools pane overflows
Firefox: possible crash in Animations Editor dragging middle mouse button
Car behavior: possible NaN result with max speed of 0
'Set position to another object' with 3D shape could lag behind a frame
Possible errors moving dynamic layers in the layers tree
Changing dynamic layers did not always cause a redraw
Possible error rendering effects with certain layer scale/rotation
JSON: could return incorrect values after array manipulation actions
WebGPU: 'Alpha cutoff' (formerly 'Alpha clamp') effect not rendering same as WebGL
WebGPU: possible blank screen using Z elevation in low quality fullscreen mode
WebGPU: particles with effects not rendering correctly
WebGPU: particles not rendering in editor
WebGPU: possible error rendering instances with effects when using 3D camera
WebGPU: could sometimes fail to render background blending effects correctly
WebGPU: incorrect handling of non-default vanishing point
WebGPU: incorrect handling of near distance (regression r364)
Text: ensure icons converted to HTML respect project sampling setting
Text: caused constant redrawing even when not changing (regression r357)
WebGPU: near/far distances not taking effect
WebGPU: image memory usage statistics not working
WebGPU: possible blank screen using low quality fullscreen mode
WebGPU: fog effects could render differently to WebGL
WebGPU: 'Polka dot' effect not working
WebGPU: 'Swirl' effect went in opposite direction to WebGL
WebGPU: possible editor crash previewing effects outside view
WebGPU: clearing Drawing Canvas then reading image data could return wrong pixel data
WebGPU: possible error calling getImagePixelData() with Drawing Canvas
Possible error using object names that were also JavaScript keywords e.g. "switch" (regression r362)
Work around apparent Chrome for Android bug that could leave projects frozen after changing tab
Text: icon sets did not update if sprite changed while destroyed
Binary Data: ensure URL returned by GetURL expression remains valid until data changed
Find: ensure result count updates when filtering