View a comprehensive history of all the new Javascript scripting feature updates and changes Construct 3 since the first release.

3 favoris
Fix runtime.callFunction() not working in script block (note script actions still worked)
5 favoris
Specific autocomplete suggestions for certain built-ins such as 'runtime'
5 favoris
Top-level 'function' and 'var' declarations are now shown as autocompleted properties on the global object
2 favoris
Accessing or setting a property on the global object will add it to the list of global variables for autocomplete
5 favoris
Script files in the 'Files' folder will be included for project-wide autocomplete
4 favoris
Prefer autocomplete options that start with the typed section
3 favoris
Highlight typed section within each option in autocomplete list
3 favoris
Exporting projects using JavaScript code with 'Minify script' is now supported
4 favoris
Add DrawingCanvas getImagePixelData() method
4 favoris
Add IWorldInstance methods getBoundingBox(), getBoundingQuad()
4 favoris
Add IWorldInstance properties zElevation, totalZElevation
6 favoris
Script blocks in event sheets can now be disabled
2 favoris
Fix custom instance classes not always being immediately instantiated (regression since r154)
2 favoris
Fix runtime mouse events not firing (regression since r155)
1 favoris
Disabled language specific identation in text editors - prevents unneeded indentation in JS when following the style of having the opening brace on a new line
2 favoris
Referencing an undefined variable in a script is now assumed to be an external variable, and is considered to be defined in the global scope by the autocomplete system
3 favoris
New script interfaces for Array, Button, Dictionary, Sprite, SpriteFont, Text, Text Input, Tiled Background and Tilemap
2 favoris
Added "deviceorientation" and "devicemotion" events, and Touch script interface for requesting orientation/motion permission
3 favoris
Add runtime.invokeDownload() method
3 favoris
Fix incorrect error using 'await' in event sheet script blocks
3 favoris
Both 'runtime' and 'localVars' are now recognised by the script analyser in event sheet script blocks
6 favoris
Autocomplete could be triggered by the up and down arrow keys, interrupting document navigation
5 favoris
New scripting examples 'Simple alert', 'Simple keyboard movement', 'Local storage' and 'Integrating events with script'
7 favoris
Autocomplete of variables and properties
4 favoris
Added runtime.assets.loadStyleSheet() method
6 favoris
Add option to create new JavaScript file in 'Files' folder (useful with loadScripts)
6 favoris
Added option to the Settings dialog to allow the font size to be changed for all text editor and inline script blocks
6 favoris
Runtime now fires pointer events for both mouse and touch input
7 favoris
Script interface for Binary Data plugin
5 favoris
Code editor now focused after adding a script
5 favoris
Possible crash calling event functions from script
2 favoris
Importing scripts could cause preview to fail
3 favoris
Added runtime.storage APIs (accesses same storage as Local Storage plugin)
2 favoris
Possible incorrect "never modified" warning when the only modifications were unary increment/decrement operators
2 favoris
Possible incorrect "cannot access before initialization" warning when accessing variables of a higher scope from a function
3 favoris
Incorrect scoping of "var" declarations in warning analysis
1 favoris
Warnings that highlight class or function declarations will now highlight the identifier instead of the whole declaration
3 favoris
New warning if declaring a "function" or "var" with the same name as another in the current scope
6 favoris
Asset APIs to load external scripts & WebAssembly modules
6 favoris
New 'Loading external script & WebAssembly' example
7 favoris
Access global variables in event sheets via runtime.globalVars
6 favoris
Access local variables in event sheets via localVars in script actions/blocks
5 favoris
runtime.setReturnValue() function to make it easier to return script values from event functions
5 favoris
Script interfaces for layouts and layers
4 favoris
Editor now validates JavaScript code in your project before preview or export, prompting you to fix syntax errors
4 favoris
Debugger CPU profiler now separately measures time spent in scripts
5 favoris
Added warnings for unused variables, use-before-initalise and assigning to constants
7 favoris
Lots of new APIs to use in scripts
3 favoris
New example category 'Scripting' on Start Page, with 'Ghost shooter code' and 'Audio scripting' examples (more to come)
7 favoris
Full code editor now used for editing code in event sheets
3 favoris
Syntax highlighting for code in event sheets
4 favoris
Error highlighting when editing code in event sheets or files
3 favoris
Updated default script file template, and is now only used for first script
3 favoris
Script files now run after the engine instead of before
2 favoris
Exporting projects using script files now works