> Exact same way I did it for Cards.GetObjectType only that one didn't need to start with str()
The code on your screenshot works fine for me.
Are you using "Set key" or "Add key" action? Use "Add key", because "Set key" only works if the key already exists.
Well now that that's working, I'm trying to make a number variable equal to this, it there a way to recall it and turn it back into a number? Like on start of layout set "number" to dictionary.get(str(Cards.UID)) I just don't think it's converting to a number so it's staying 0 since str is in it, is there a way to fix that?
If it's not that then I'm confused.
The first one is changing the value, the second one isn't.