How do make an event effect another of the same object in a given family?

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Very simple code without excess options (15 events for server and 11 events for client)
  • Like I want it to where whenever you either left click one of the objects on the left, it deletes itself and lowers the variable of the one on the right, or whenever you right click the ones on the right, it lowers the variable of how many are in then deletes one of the ones on the left. Either one works, or preferably both.

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  • As I explained in another post, you need to pick that second card instance. If you want to do this in the same event, you have to use "Pick all" condition. Another option is to call a function.

  • As I explained in another post, you need to pick that second card instance. If you want to do this in the same event, you have to use "Pick all" condition. Another option is to call a function.

    OOOOHHHH, I never thought about using local variables. I see. And sorry, I asked on the other after this because nobody had an answer after a long time and you're very knowledgeable. :)

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