Cherico's Recent Forum Activity

  • Hello and sorry that i reanimated this older thread

    But is there a different in the quality and precision between different gamepads?

    For example, is a XBox-controller more accurate and precise then a cheaper version (like Gamesir G3w or CSL GamepadX or Logitech-Stuff, etc.)?

    Because, when i use the code above, the angle will not exactly been shown - only in some kind of 45 degree-steps (sometimes i got really precise angle-values, then it stucks in 45 degree but i still move the analog-stick, then it jumps to 72 degrees and shows the exact angle till i'm on 90 degree, then it stuck again, etc.).

    Also when i only show the axes: when i slowly move the analog-stick to the right side, a value only starts to shows when i reach a quarter of the path i can move the stick. Also the value starts at around 30, then it calculate exactly till i reach 100 - but there i'm not at the end of the way i could move the stick. There's only been shows values between the first and the penultimate section i can move the stick.

    Sorry for my english and i hope you understand what i mean

  • 50 Shades of Planets V1 — Now for sale in the Scirra Store!

    https://www.scirra.com/store/2d-game-sprites/50-shades-of-planets-v1-3861

    <p>50 different Planets and Moons, rendered in 2D, with transparent background and 1024x1024 resolution.</p>

    Use this topic to leave comments, ask questions and talk about 50 Shades of Planets V1

  • Looks fantastic! Absolutely great!

  • Looks absolutely great, but it's horrific to control with keyboard!

  • I make a redesign of my homepage with C2 full of games (more are) made with C2 - what a tribiute!

    click to open...

    Great! But include a response when mouse is over an object (hover-effect)

    Remember: [quote:38bma8wl]Existing licensed Construct 2 users (including on Steam) will get 50% off their first year.

    BUY!!!

  • Great that Paster can use webgl effects - but Blend mode (additive) does not work.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Effects also don't work on Paster ... What a pity! For Canvas and Paster

    But i have a other problem/question: is it possible to use fill color from variables?

    What i mean:

    For example it works fine when i say <On start of layout> = <Fill canvas with color ""rgb(50,100,200)">, but it dont work when i use variables instead of the numbers (like "rgb(Canvas.Variable1, Canvas.Variable2, Canvas.Variable3)")

  • Thanks! Thats exactly what i mean

  • A lot of posts here and i don't read all of them, so i don't know if my "wish" was already suggested

    A waving-flag-effect would be great, so simulate a "real" waving flag or banner. Like the water-effect, but maybe with a fixed side/border, where is no waving-effect, and to the opposite side the waving-effect get more distortet ... ?!

    I hope you undertsand what i mean and sorry for my english

  • Sorry to reanimate this old thread, but the link from Ize does not work ...

    Can anyone post an actual link/file/example?

    Thanks alot and Happy Halloween

Cherico's avatar

Cherico

Member since 27 Dec, 2012

None one is following Cherico yet!

Connect with Cherico