shinkan's Recent Forum Activity

  • nice game, just one thing: on the level when you have avoid enemy ships...nothing happens...there's no enemy ships to avoid at all...or maybe i just went to far

  • LOL.

    please erease my memory

    btw. it was quite nice movie, i mean i'm not a big mario game fan...but movie was nice

  • Heh, i've spend in Blackpool almost 3 years, and on my first winter there i remember snow starts falling - for me it was something natural (i seen snow every year) but people from blackpool told me that it was first snow for over 20 years!!! and i was like: "umm...what?!"

  • i'dont want to know how their momma looks like...

  • i'm relax, it's just...some time ago i bought racedriver: grid for my younger brother, and of course playing on keyboard was imposible, so he connect his joypad and...nothing - i checked the box again (was written that the game can use controllers) and after about 2 hours i found in the manual on dvd that yes, game can use controllers but only from thrustmaster or microsoft!!!

    and it was not only one game i bought....

    so, if some game developers think that i will buy x360 controller to play their game well...fajc@#k you

  • - [FIX] The repeat to was causing animations to act like they had pingpong enabled and stuff[/code:1sz52on6]
    
    I was waitng for ages for that...long live the king
  • 2) Controller Support.
    This is basically the cornerstone of it all. Support for the X360 Controller and all it's functions would be great.[/code:1k9cbxg2]
    
    Why X360 Controller? and not "any controller"?
    i'm sick of all that game's i can't play becouse i don't have "original microsoft xbox 360 controller" what's wrong with you people? microsoft sticker on a controller doesn't make it best in the world
  • off the topic. why grouping objects make them invisible?

  • yeah i know what gmax was (i mean that''s was 3d studio but not so Max at all in capabilitys )

    i'm using 3d studio for over 12 years (almost all versions of it) and gmax was specificly made as a simple tool for low-poly game modeling, texturing and animation...and that's it, but still liked it

  • agree with that, but not "unlock selected" more like "unlock by name"

    sometimes you need to change or move only one locked object and to do that you need to unlock everything and when many object are overlaping themselfs it quite hard to do that.

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  • problems? as i remember it's like 3d studio max ripoff...well i don't remember having problems with any of them.

  • i got same problem some time ago

    and i just set "wait time" to 1000000000000 - you know many zero's

    it's kind'a cheating but well...works

    Edit:

    but anyway i think setting "wait time" to -1 should make it stay forever - just little feature request

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shinkan

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Member since 21 Nov, 2008

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