Can you add an "unlock selected" option?and a "lock everything" one?i suppose it can speed some things up,especially when you decided to change something in very last moment.
If something is locked you can't select it, so what use is an "unlock selected" option?
Because,(maybe that's my personal)it's easier for me to work when all those objects i created are locked not to mess up.
And those shortcuts would help much.
One is still able to select an object from the objects list, though that would select all instances of the object on current layout.
Bingo!and thats not so cosy and stuff.so if that thing can save time and nerves,it's worth including,right?
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If something is locked you can't select it, so what use is an "unlock selected" option? ...objects list...
...objects list...
agree with that, but not "unlock selected" more like "unlock by name"
sometimes you need to change or move only one locked object and to do that you need to unlock everything and when many object are overlaping themselfs it quite hard to do that.
Well it can look like : unlock <object name here>
off the topic. why grouping objects make them invisible?
I've wondered that too. Guess the grouping feature isn't 100% yet, since for the little time I used it, it always crashed. Maybe I should send a bug report...
Ah, grouping was meant to be removed a few builds ago because it was broken. It'll be gone from the right click menu next build.
I hope it will come back and play with us sometime.