shinkan's Forum Posts

  • Newest version, 0.40.1 (downloaded yesterday). When I click on the Cloud and choose Dropbox, Login to dropbox window shows up. If I press login button then its crashing. no errors, no messages shows up, C3 just disappears.

    Also, Video plugin have no sound at all after exporting to NWjw. Can somebody confirm that before reporting a bug?

  • Its keeps crashing while I'm trying to login to dropbox.

    Also, I have no sound in nwjs at all.

  • Could you please update c3 version to work with c3runtime :)

  • Hey, like the topic says. I have two script files

    "Gun.js" with

    function show()
    {
    	alert("Gun");
    }
    

    inside and "Laser.js" containing

    function show()
    {
    	alert("Laser");
    }
    

    and in Event sheet there's just a

    Button: On Click -> show()

    Pressing a button at runtime will always fire "Gun.js" probably because of the alphabetic list order.

    How can I make it to run specific script file

    So when I press Button1 - run show() from "Gun.js"

    and when I press Button2 - run show() from "Laser.js"

    I'm aware that my functions naming is bad and making it for example showGun() and showLaser() will solve all of my problems but I think that's an interesting question to ask. Imagine having a lot of long scripts and having bugs just because you forgot and make couple of functions with same name.

    Tagged:

  • I see my mistakes. Thank You!

  • Is there a way to make a Text object or Sprite font object break/split/explode into smaller ones?

    IE. "This is only a test." - one object into -> "This" "is" "only" "a" "test." - 5 separate objects with space between them.

    I've made it like that

    using simple loop and tokenat, to count and get words from a variable and then place them on the layout.

    But I'm having issues and can't figure out a good way to wrap the words that do not fit horizontally to next line.

    Event 7 - shown on the image is one of my latest tests, but it still doesn't work correctly all the times.

    As to the subject question. I could have just one text (or sprite font) object on the layout with correct size and word wrapping selected. Then I could only break that entire text into each words at runtime and it's done.

    Any help appreciated.

    Tagged:

  • shinkan The new version has just been submitted for review and will be available very soon.

    The new version (1.2) has full support for the C3 runtime, it is backward compatible, and has been submitted to lots of tests to make sure it works perfectly on C2, C3 with the C2 runtime, and C3 with the C3 runtime.

    The manual has been almost completely re-written with a more "to the point" approach. It explains how to implement energy system features commonly found in a lot of games. It has a step-by-step guide to implementing a health and mana systems, with point regeneration over time.

    On a more personal note ...

    Over the course of the last two years, I've dived deep into one of the most powerful Unity assets ever made: UFPS, I was pleased to see that it uses an energy system almost similar to Health. However, I felt that Health on Construct was still more powerful than anything I've seen on Unity. Words can't explain it, but if you've experienced both, you'll know what I'm talking about.

    Maybe it has to do with the ability to have multiple instances of Health in your sprites and repurpose them to create any energy system imaginable, coupled with the powerful event sheets of Construct. It's definitely quicker and more intuitive.

    I've already received quite some feedback by email, in this forum thread, and in the form of reviews, yet it's always great to hear the opinion of other people, so if you have any feedback or feature request, don't hesitate to share it. I'm always looking for opportunities to take my addons to the next level.

    That's great news, Thanks so much for the C3 runtime update, I really appreciate that.

    And yeah, having an option to have multiple instances of Health and control them separately in sprites is powerful.

  • In Chrome you can Ctrl+F5 or Shift+F5 to reload your current page, ignoring cached content.

  • Hey, any chance to make it C3 runtime compatible?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • It's probably because you have C3 runtime selected in Project Properties/Advance settings.Try changing it to C2 and then all your plugins should reappear.

  • A shadow effect and motion blur

    There are few shadow effects around, do you have something different on mind?

  • I don't mind new look, but I do mind one thing.

    In my profile I would like to see that I've been here for last 9 years instead of this "28 Mar, 2017 First Seen". I just like to remind and motivate myself looking on that "over 9 years" and thinking "dammn" ;)

    ps. also I would like to preview my posts before posting them :P

  • It's a shame really, but I can totally understand what you mean.

  • Colludium Any chance for C3 port in a future?

  • Is it really necessary for C3 to upload files to my dropbox everytime I press save button?

    and what happens if I quit while uploading? are those files save somewhere before they are sent?

    The thing is, I'm on the mobile internet connection (that's all I can get here) and after adding some sounds and music to my projects they start to grow from X MB to XX MB. It's not a problem with small test projects, but now every time I press save button it takes longer and longer for fully upload my project.

    Instead of uploading it, Would it be possible to simply save the file in dropbox folder? Cause if you are using dropbox then you need to have a dropbox folder installed somewhere (just specify the correct path if you are using your pc) and sync it at night or when it's comfortable.

    It could be an option or something, if you work on your own desktop then simply save a file in dropbox folder but if you are using different pc then send/upload file.