Title: Star CAO, a space invaders like game, + I added a lot of cool stuff:
I am working on a Space Invaders like type of game:
As well as different colors, they are different classes and textures:
The bottom row are biological aliens, like the H.R. Giger type.
The middle row is robotic, just like Transformers.
The top row is like the Tron vehicles.
I replaced yellow with purple, because I don't want them to look like bumble bees.
I have this feature where the player can exit the vehicle and move around. There's also things I can add to the level like:
Towers that shoot upwards
Bombs that can be dragged and dropped onto a cluster of enemies
Mines that can be set in place and goes off when tripped on
Shields that protect the player
Falling cash from the killed enemies
A shop to buy these items, and upgrade the vehicle
The vehicle can also jump and crush the enemies, with the right upgrade
A map overview for multiple levels
Glowing laser bricks, the blocks between the player and the aliens
If the invaders can reach the ground, we don't lose. The player can still whack them with a bat or shoot them.
How does this sound? What could it use? And what could it do without?