Wink's Forum Posts

  • Are you actually referring to Terminal Emulator? Either way, didn't work for me. Still trying to figure this one out...

    Yes, Cryptwalker I am referring to the "Terminal Emulator".

    You might have to "chmod a+x yourgame" if you didn't extract the zip file on your targeted system. https://www.scirra.com/tutorials/1276/e ... ode-webkit

    Did you compile your game in C3 or C2?

    The reason I ask is because with C3 as long as you extract the zip file on your targeted system it will set the correct file permissions. With C2 you might have to "chmod a+x yourgame" even if you extract the zip file on your targeted system.

  • C2 licenses are on a text file. If it has a "Hash" that should be your C2 license. Just put it someplace on your computer like in your Documents folder, launch C2, and C2 should find it. You can verify that it's working by clicking on the little about icon in the top right corner of C2. Once clicked a little popup window will open, and should have your license information on the bottom right side.

  • Oh, thank you very much Ashley! Yes, the file name is "nw". It runs perfectly!

    For anyone wondering how to run an NW.js game exported from C3 on Linux here are the steps:

    1. Extract your .zip game file.

    2. Open your newly extracted file folder.

    3. Double click on the file named "nw", and from your File Manager select Open With "Terminal Eliminator". Alternatively you could just right click on the "nw" file, and select Open With "Terminal Eliminator". Either way your game should start right up.

    Edit: Once your game has been run once from your "Terminal Eliminator" it will automatically open every time just by double clicking on the "nw" file.

    I think it would be a good idea for those of you distributing your games for Linux to include a read me, or at least provide instructions on your download page.

    Thank's again Ashley!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • BitBalloon has an easy to use drag and drop file upload system, and they offer free hosting on a bitballoon.com subdomain: https://www.bitballoon.com/

  • Thank you Ashley for the link and response, but I guess what I don't understand might be even more basic.

    When C3 exports a linux game it comes zipped in a file with your game name. Like this: "MyGameName.zip"

    Then when you extract the file you have a file named for the operating system you are using. Like this: "linux32"

    Inside of that file there is an executable named: "nacl_helper_bootstrap"

    I have tried to run the game with these methods so far after extracting the "linux32" file:

    1. Double clicking on the "nacl_helper_bootstrap" executable. When I do this nothing happens.

    2. Right clicking on the "nacl_helper_bootstrap" executable, and selecting "Execute". When I do this nothing happens.

    3. Opening the file named "linux32" with the Terminal. Then typing "chmod a+x linux32" into the Terminal. When I do this I get a message saying "chmod: cannot access 'linux32': No such file or directory".

    4. Opening the executable named "nacl_helper_bootstrap" with the Root Terminal. Then typing "chmod a+x nacl_helper_bootstrap" and hitting enter. Then typing "./nacl_helper_bootstrap.run" and hitting enter. When I do this I get I get a message saying "bash: ./nacl_helper_bootstrap.run: No such file or directory".

    I guess I really don't understand the proper steps to run an NW.js game on linux.

  • I was wondering if someone had a link to some current documentation on how to run NW.js games on Linux OS?

    I cant seem to get any NW.js games to run on Linux. I have two machines I run Linux on. One uses Ubuntu Studio, and the other uses Ubuntu desktop. Iv tried running NW.js games with no success on either of my machines. I even tried exporting a game directly from C3 onto these machines thinking that there might have been a problem with the file transfer from a Windows OS build to a Linux OS machine. Iv also tried downloading other peoples games from itch.io, and cant seem to get one of them to run.

    Any help would be greatly appreciated.

  • I took a year-long break from construct and slowly getting back into it. I got as far as looking at IAP before Intel pulled XDK which took the wind out of my sails. Now C3(beta) is around it feels like it's going to be a while before it's worth paying for?

    I just came back from a three year long break from game development, and I just bought a C3 subscription. I feel like Construct 3 is more than worth paying for. Iv been following a couple C2 tutorials while using C3 as a refresher course, and everything has worked flawlessly in C3 for me so far. Even though C3 is still in beta it has everything, and more than what I need to start developing my first C3 game. I am very pleased with my purchase, and you can't beat the substantial discount that's being offered to C2 license owners right now.

  • Iv been there before.

    For me trying to make money off my games took ALL the fun out of it. I ended up forgetting why I started making games in the first place (for my own creative enjoyment). It got to the point that I just walked away from making games all together. This is something I have regretted, and I wouldn't want to see anyone else make the same mistakes.

    It's been a few years for me now, and Iv just started making games again. This time around I'm not going to stress about monetizing my games. I'm just going to keep it simple, creative, and fun. If it happens it happens.

    That could be from R0j0Hound. I'm not sure though? I had a few old ones that other people also shared, but that was the only one I could find in my old files.

    Maybe one of these days I will go through all my old files, and upload all the useful .capx files I can find, and re-share them in a post since all the Dropbox links are broken now. I know they were all helpful to me when I was learning.

    Hi Tragamonedasfull

    I have an old working slot.capx you can have. It just has the basic working mechanics of a slot machine. You can use it to build off of if you like.

    Here's the download link: http://www.mediafire.com/file/9bqb7vbc201k0rx/slot.capx

    This is my first time back here in a few years. I see a lot has changed! Iv been having an urge to get back into making games again. I might have to buy that shiny new Construct 3

  • zincsulfate that would be great if you could. <img src="smileys/smiley1.gif" border="0" align="middle" /> Especially with the new NSA that actually cares about us.

    [TUBE]i2B_v3we3pY[/TUBE]

    But you probably shouldn't. I'm sure it is classified, and President Obama would probably charge you with espionage, or just have you murdered with a drone strike. You know how he can be.   <img src="smileys/smiley2.gif" border="0" align="middle" />

    [TUBE]CnJCvKA-oEU[/TUBE]

    California lol, thanks for that link. It was funny in a terrifying kind of way.

    I really wish I would have taken the blue pill now.

    [TUBE]7-kZmjJseUY[/TUBE]

    I would still be a happy sheepeople blind to all this BS.

  • [TUBE]UrOZllbNarw[/TUBE]

    I wonder what Matt Damon thinks of the NSA now...?

  • I haven't tried it yet but you could try F-Droid. F-Droid is a free alternative to the Google Play app store.

    Here is there wiki for app developers:

    http://f-droid.org/wiki/page/FAQ_-_App_Developers

    If you try F-Droid let us know how it goes like the steps involved to get it in there marketplace.

    Good luck

  • <font size="6">Opt out of PRISM, the NSA�s global data surveillance program. Stop reporting your online activities to the American government with these free alternatives to proprietary software:</font>

    http://prism-break.org/

    01000110 01110101 01100011 01101011 00100000 01111001 01101111 01110101 00100000 01001110 01010011 01000001 00100001 00100000 00111010 01000100

  • <font size="5">Kickstopper is here to end all those lame Kickstarter projects</font>

    [TUBE]x2FGfdNtBh4&feature=player_embedded[/TUBE]

    <img src="smileys/smiley4.gif" border="0" align="middle" />