szymek's Forum Posts

  • bump,

    any solutions for landscape-only?

  • OlivierC

    I don't have iPad experience, however in case on Android, when big images took 70-80mb (I mean real psychics memory, not filesize) I got black screen and saw only sprites. So I get feeling that even 15 full hd images can kill app.

  • 1) I bugged Ludei about banner issue, they replied (22hrs ago) that they will check

    2) Ashley are there any differences in CocoonJS plugin between stable r139 and the latest beta?

  • ArcadEd

    how will you fix that? :)

    PKrawczynski

    I said many times: let Scirra implement some native ads (with LeadBolt or any other serious mobile ads network), let Scirra take 10% of income generated this way, but *just do anything* for Android developers. Because now it's profitable mainly for paid iOS apps.

    so I prefer to pay more and earn more, than just hear about "future" or bugging Ludei for support or begging mobile ads networks to support C2, lol.

    ErekT

    "I'm amazed that one guy is able to maintain and push out new updates every week for C2 as it is"

    maybe that's the problem too? One guy can't handle everything

  • I got bad feeling / checked on tab + ads stats /

    that banner ads stopped working if compiled recently in CocoonJS

    anyone can check and confirm?

    I use r139

    ludei

    tulamide

    putting 3D objects in 2D layouts = nice platformers, nice shooters and so on

    spy84

    "everytime we ask for native applications: answer:if you have issues contact with ludei"

    so sad, yet soooooo true...

    and still lacking of monetization methods: do paid app for iOS or get pennies on Android, bc no serious support for ads (entry, interstitial, exit and so on)

    but maybe it's because Ashley see that 30% users are kids, 50% wants to make RPG game (yeah, sure...) and 20% will do iOS :)

  • use

    code.google.com/p/apk-signer

    • to generate your KEY
    • to sign APKs with generated KEY
    • to align signed APKs

    it's almost one-click-solution

    ### How to generate key file, sign APK and align APK for Android ###

    Use APK Signer from code.google.com/p/apk-signer

    Step 1: in JDK Path select place of Java components on your computer, for example: C:\...\Java\jdk.1.7.0_07\bin

    HOW TO GENERATE KEY?

    Step 2) Go to Key Generator tab

    • select password for your key file
    • select alias for your key file (for example: like name on Google Play, i.e. tonythedeveloper, maximumgamezzz, ilovemyapps)
    • select password for your alias
    • put other data (name, surname etc)
    • select name for your keyfile in "Save as..." (for example: my_key.keystore)

    CLICK "Generate Keyfile"

    HOW TO SIGN APK?

    Step 3) Go to "Signer" tab

    Click "Load Keyfile" and select your key file

    Put password to key file (if OK, then you will see your alias in dropdown)

    Put password for your alias

    Select APK to sign in "Load target file..."

    CLICK "Sign!"

    HOW TO ALIGN APK?

    Step 4) Go to "APK alignment" tab

    Click "Load APK file" and select your APK file

    Click "Align" button

    • Do not align APK file before signing it -
    • Always use 1 key file to sign ALL your apps -

    please send 10$ to poor children in Cambodia :)

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    spy84

    +1 for your post

  • Here is blog entry:

    scirra.com/blog

    but there are still questions (asked by tecbug) to answer:

    "Thats great news, but:

    • are there any guidelines how to make apps optimized do Tizen?
    • What will be desired screen resolution?
    • What will be device specs? I'm asking about this because Firefox OS device has very crappy specs, and games made in Construct doesn't have good FPS on it.
    • Can games use keyboard?"
  • but Oct is for October or Octagon? :))

  • propably not