Paradox's Forum Posts

  • It's an instance variable on the spinner sprite called "Result"

    To use the result in a formula would be "spinner.result"

  • Your only thinking of it from a potential winners point of view. Their investment in the Jam is meant as promotion for both Construct and NG. Not just for contestants, but people playing the games. If a good quantity of the submissions are of "limited" quality, it's actually negative as a promotion.

  • I tried to do a test app, and don't see Geolocation in the export permissions like the tutorial shows. So I take that as a sign it doesn't work...

  • Any updates on this? I have a client that wants me to do a geolocation, (geofencing) and I don't want to speak too soon.

  • I had this happen yesterday, I thought it was a fluke until I saw this report. I wasn't on the layout screen so i didn't notice there. I opened a sprite to see the image points and all the frames were blank except one around frame 12. A pop up opened saying that the PNG was corrupt and couldn't be read. I shut Construct down without saving and reopened and the pngs loaded fine. So I ignored it. I will keep an eye out for it happening again.

  • Wouldn't still have that source around would you? It would save a bit of time...

  • Is there any more on this, I'm having basically the same problem two years later.

    The listener sprite is located on the UI layer (0,0) so that it stays centered, but it acts like it's 1000 pixels to the left, where the default location is.

    Reassigning the listener to the sprite again has no effect.

  • Problem Description

    If you have an initial animation set in the properties bar of a sprite, then change the name of the animation in the sprite editor, the properties window doesn't update the name.

    (I'm replacing a bunch of placeholder sprites, and it's a tad bit aggravating. They assemble a spaceship, and it's hard to see which ones changed to default. CornerWithConsole, EmptyCorner, CornerWithBed, etc. )

    Attach a Capx

    https://www.dropbox.com/s/qd3uxdcfu8rko ... .capx?dl=0

    Description of Capx

    Shows a sprite with two animations, you can rename "RedYellow", and see the property bar didn't update.

    Steps to Reproduce Bug

    • in the layout view you can see the first frame of the "RedYellow" sprite.
    • Edit the sprite and change the name of Red/Yellow.

    Observed Result

    The sprite in the layout is now showing BlueGreen, because the name in the properties can't be found, and it's showing the default.

    Expected Result

    The initial animation name in properties would change with the sprite animation name change.

    Affected Browsers

    • in editor only

    Operating System and Service Pack

    Win 10 creator

    Construct 2 Version ID

    r244

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  • I'm here because I just found the issue as well. Seeing the same error window.

    I'm not sure if Pinellos' is the same problem, as in my tests (mostly exporting to arcade), if it won't work, it won't no matter the folders, or graphics.

    I also tried Signupdemos's suggestion of the browser plugin, and adding the object to a working capx causes the error, and removing it lets it work again. By TELLES0808's comment, it's probably more than one object triggering it.

    however, I've tried adding all the other objects, and it's the only one that triggered the error in a working capx.

    Removing the browser object from Space Blaster lets it minify.

  • Ah, can't believe I missed that. I am mesmerized by your warp crystal animation, is that particles?

  • Sounds like they plan to, just saw it on Motley Fool. They hope to get their online payments to finally break 1 billion dollars.

    http://www.fool.com/investing/2016/11/0 ... oduct.aspx

  • Any playable demos in the works? it's gorgeous.

    you may consider slight floor texture, not enough to muddy screens full of action, but enough to prevent the illusion that characters are drifting on camera movements. (that may just be the GIFs, playing it may be clearer.)

    Maybe more immovable objects, or holes/grates in the floor with some parallax would be cool. But I imagine you are still planning that, with the traps and such.

    Will there be parties with more than two characters?

  • Work around tips:

    Bookmark your search results.

    Highlighting variables, temporarily rename them "IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII" and you can spot them in the events easy.

    Navigating, I find the spacebar & mousing the fastest. (I'm a big photoshop user)

    I know a lot of the problems with these were C2's GUI, which is what brought about C3, so I understand it may not be worth fighting C2's. That being said, based on my workarounds...

    New thought on "highlighting" backend, it may be easier to implement adding the flag to the name. Rename the variable with non-typeable character on the end when the user checks the box on that variable. Would save extra coding, just highlight everything with that character.

    I picture people keeping 90% of the variables highlighted all the time.

    Thinking back to old search posts, I think a lot of them were before the bookmark code was added. That would be a good solution, a second bookmark bar for search results. All search results get bookmarked there, and that bar opens. You could put a button in it to hide all non-bookmarked events, so people could still have the old look. (Arima) Actually, that might be a cool feature to have in the regular bookmark bar as well. (plus it adds to interface consistency, less to learn, blah blah)

    I'm picturing un-marking irrelevant results and keeping the results around awhile.

    The Navigation thing is "If scrolling" and the cursor hits the edge of the screen, subtract (or add) the screen width (or height) to the cursor location. E-on's Vue does this, you keep moving the mouse and the cursor will make several trips up the screen.

  • Not real clear on what's happening, or how you are going about it. Are you jumping to a function, which loses which starblue is picked?

    Or you don't spawn until after the event, which also loses the picked Starblue?

  • Quick and dirty way, stretch the sprites from the current point to the next one:

    http://visualparadox.com/dropbox/forump ... e_1.1.capx

    If you want to plot more points you need a math wizard like R0J0hound to help. <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";-)" title="Wink">