Lost my Keys's Forum Posts

  • Clickteam.

    Ahhh ok, thanks!

  • > You shouldn't have to fake it if it is already a built in feature...

    >

    Agreed.

    you should have access to all actions of the behavior (or we're no better than CT j/k)

    Maybe it's due to having just woken up, but what's CT?

  • Yea madster is probably a bit busy these days on account of that quake.

  • Nice one!

  • I must be using Wait completely wrong because I'm getting the same problems with it, as I was without it. Any basic info on using it properly? Sorry for all the noobing out I'm doing here

    When you use a wait object, anything after it in the list, will happen once it's countdown is finished. Any wait objects following other wait objects, have to also include their length of time too, as well as the length of time any actions between them might take.

  • Very Cool R0J0hound,

    How do you know this stuff? LOL

    He uses the mighty oracle located in construct chat.

  • I must be blind because I can't seem to find where it is. It's an object like a sprite or text box?

    Yep, scroll down, it's under Other (next to Timeline (or Unix time if you have that) and Webcam).

  • is there any kind of wait command I can use to work with the timing of events, for example, I have an object that I want to have "see" the player, using LOS behaviour, Change it's animation immediately, then wait for say 1000ms, fire a shot, wait another 1000ms, then change it's animation back to the original, then wait 1000ms and do it all over again. Any ideas?

    The wait object.

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  • This is why I think Ash and Co. should go back to posting the unstables on the front page when it's proven they work. This has been happening A LOT lately because people don't read the Construct Discussion forum.

    Seconded

  • Hi,

    This is the game I've been working on for a while, have a look. I have no time now so I won't be able to work on it for a while but one day hopefully I'll finish it.

    http://gamejolt.com/freeware/games/other/i-m-going-home-alpha/1817/

    lol with a thread title like that I thought this was gonna be one of those "bah construct is too hard, I give up!" posts. Fun game tho!

  • You can already see where it's placed, it's at the base of it n stuff. Meh need more coffee.

  • Haha, that's great! Agreed with the others, you should finish it!

  • Is it possible to use advance camera on seperate layers to generate a 3d movement effect such as in 2D animations? than in advance

    Parallax? You don't need it for that, just change the scroll speed of your layers.

  • I love zombie games

    I can see this becoming like a 2D overhead version of L4D or something.

    Nice atmosphere!

    ~Sol

    There's a Left 2 Dead game out there somewhere (probably a few), based on Left 4 Dead only 2D, hence it's name, saw one just the other day, wasn't easy either.. dammit.

  • I'd thought to try that, but there are vertical sections that when the invisible barrier comes up, suddenly limit the players ability to jump. I want to player to be able to jump normally once the camera zone has changed and not suddenly have an invisible ceiling. That definitely works for horizontal sections though.

    private variable controlling the players ability to jump or not, switch it on to disable jumping, off to allow it, or something along those lines?