Lost my Keys's Forum Posts

  • Hi there, I?m getting started with construct and after a few tutorials now I?m on my own (with the Wiki?s help) trying to figure out how each thing works. Regarding sprites I have a question, which format is the best for the sprite?s and other object?s textures??

    Sorry if the question has already been answered or if it is dumb

    Well in the case of construct, just use png's, because it converts everything to png's anyway.

  • Exe worry isn't a worry? That can be interpreted many different ways.

    You should come into chat, we're discussing this at the moment, lol. You might find it interesting.

  • I used to play around with WME a long while ago, wasn't really that impressed with it back then though.

    And yes having everything inside a single exe is a common complaint here. There's not a lot that we can do about it though.

    Edit: But I just asked Ashley and your exe worry isn't a worry, so don't worry, lol.

  • I've tried adding the physics behaviour to all the other solid objects, but that makes the player slide slowly to the left for reasons I don't hope to understand.

    I've heard (read) mention of people faking platform behaviour with physics and events, would that be doable/easier than faking the bouncing itself?

    I've heard a few times that physics for platform games (while possible) isn't recommended. Faking the bounce would probably, ultimately, be less hassle.

  • Twitter is just legalized stalking of celebrity "friends".

  • Physics objects only see physics objects. you'll have to make everything immovable (physics) for it to react to them. Or fake it with events.

  • This question seems to come up a lot. I guess the point/linear sampling setting is important to a lot of people but it's hidden half way down application properties. How about a prompt like this when clicking File -> New?:

    What graphics style would you like to use for this game? You can change this any time in Application Properties under 'Sampling'.

    ( ) Retro style (point sampling) - hard edges on graphics to retain pixellated look

    ( ) Modern style (linear sampling) - smooth edges for higher quality display, but can make pixel art appear blurry

    ([ ] Don't ask me again)

    Would that be useful?

    Good idea, especially the don't ask me again option lol.

  • You guys are right, setting the collision to per pixel does work. Still hoping it gets fixed, at least to be consistent. Thanks for the help!

    It's on the tracker and David is looking into it, so cross fingers toes and other appendages.

  • > There is a partial experimental online plugin that Rich was working on.

    >

    > You can get it here: http://dl.dropbox.com/u/604141/Public%2 ... plugin.rar

    >

    > Say thank you to Sagal for hanging on to it... I lost it accidentally somehow but he still had a copy of it.

    >

    > ~Sol

    >

    I tried it and couldn't get it to work :/

    Might have issues with newer versions, it's pretty old as far as I'm aware.

  • Deadeye charges ridiculous amounts of royalty for his Dreaded Circle of Redness.

    lol

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • You need to change the sampling under the application properties from linear to point. Then the rendering will be suitable for pixelart.

    <img src="http://dl.dropbox.com/u/2306601/pointsamp.png">

    Yous forgot deadeyes circle of red.

  • I think it's a bit buggy, people seem to leave it alone.

  • Use physics behavior.

  • Bah I did good story but the ending was weird though thats probably that I don't really understand it? does nate mean something else too?

    A name?

  • Interesting to see that nobody is doing the sport-genre

    Would it be difficult to re-create(/remix) the a.i. of the Konami title International Superstar Soccer, from the 16-bit era?

    <img src="http://1.bp.blogspot.com/_sAkEAa9iwGI/SrP47DjTHgI/AAAAAAAADpQ/rQwqDR3gi4Y/s800/iss+4.jpg">

    in love with this game

    Yeah whatever happened to all those thousands of sport fans wanting to make a game according to that alleged EA playtester (but hey, wouldn't be the first time someone from EA was wrong!)