How to resize game for pixelated video game look

This forum is currently in read-only mode.
From the Asset Store
Add SubRip (SRT) subtitles to your videos in Construct 3
  • I'm a recent convert from The Games Factory 2. In that, I was able to do literal pixel-by-pixel animation (frame size of 256x192), and then when the program ran it was displayed to fill the screen, making each pixel larger but still retaining their hard square shape.

    In Construct, I can't seem to make my small layout enlarged and scaled to fill the screen, and any scaling of individual objects seems to yield that "blurry" look.

    Can someone lend me a hand? I have screens of my old GF2 game if you need to see the style I am talking about.

    Cheers

    Brian

  • You need to change the sampling under the application properties from linear to point. Then the rendering will be suitable for pixelart.

    <img src="http://dl.dropbox.com/u/2306601/pointsamp.png">

  • You need to change the sampling under the application properties from linear to point. Then the rendering will be suitable for pixelart.

    <img src="http://dl.dropbox.com/u/2306601/pointsamp.png">

    Yous forgot deadeyes circle of red.

  • Deadeye charges ridiculous amounts of royalty for his Dreaded Circle of Redness.

  • Deadeye charges ridiculous amounts of royalty for his Dreaded Circle of Redness.

    lol

  • This question seems to come up a lot. I guess the point/linear sampling setting is important to a lot of people but it's hidden half way down application properties. How about a prompt like this when clicking File -> New?:

    What graphics style would you like to use for this game? You can change this any time in Application Properties under 'Sampling'.

    ( ) Retro style (point sampling) - hard edges on graphics to retain pixellated look

    ( ) Modern style (linear sampling) - smooth edges for higher quality display, but can make pixel art appear blurry

    ([ ] Don't ask me again)

    Would that be useful?

  • This question seems to come up a lot. I guess the point/linear sampling setting is important to a lot of people but it's hidden half way down application properties. How about a prompt like this when clicking File -> New?:

    What graphics style would you like to use for this game? You can change this any time in Application Properties under 'Sampling'.

    ( ) Retro style (point sampling) - hard edges on graphics to retain pixellated look

    ( ) Modern style (linear sampling) - smooth edges for higher quality display, but can make pixel art appear blurry

    ([ ] Don't ask me again)

    Would that be useful?

    Good idea, especially the don't ask me again option lol.

  • Thank you all kindly!

  • Really though, Construct needs better documentation.

  • This is in the documentation.

    Documentation only works if people read it.

  • Hmmmm I don't know if this is a good idea...

    I mean, if we had a "New Game Wizard" with some guided questions, including a dialog like this would be useful... But having only this question seems a bit off...

  • This is in the documentation.

    Documentation only works if people read it.

    Well, yes, but it does need improved anyway. There should really be some more articles just for new people. Sampling may be mentioned in the wiki, but it's still something that should be mentioned in a beginner course or something. Right now most things seem organized pretty technically. I should work on that...

  • We should have a "clean up the wiki week" or month. Kinda like a clean the highway trash day. During this week we would answer no questions on the forum directly but instead update the wiki and then post a link to it.

    There is so much information on the forum that if we just instead moved it into the wiki (in the proper form) it would be incredible.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • That's a great thing to do anyway - if you type up a long post in response to someone on the forum, chances are you can slightly edit it and put it on the wiki as well. I've tried to get more people writing on the wiki, but only a couple of people are involved, it'd be nice if more people did contribute, since there's a lot of highly knowledgable people here who only write on the forum.

  • Construct needs a popup at the start that says

    "Click here to read the documentation"

    YES, NO, Don't ask me again, etc

    That way, there is no excuses for not knowing something

    ~Sol

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)