Lost my Keys's Forum Posts

  • Nice one scidave!

  • >

    >

    > Christ, calm down, you wanted people's opinions, you're getting them, don't have a heart attack about it.

    >

    I didn't yell, re-read my post. I just commented that this is a high score post.

    But WOW you seem stressed! LOL Having a bad day Lost my Keys?

    I wasn't the one getting upset over achievements being mentioned, lol.

  • Everyone seems to like achievements, but once you get your achievement you are done. High scores can go on indefinitely. Faster time, more kills, people saved, complex scores like skill minus damage.

    But hey this is not an achievement vs High Score debate like every one seems to be posting. This topic is High Score only. Besides you can have high scores and achievements in a game. Right So why are you pushing achievements?

    Christ, calm down, you wanted people's opinions, you're getting them, don't have a heart attack about it.

  • I'd rather have achievements, they're more fun as an optional challenge than a high score.

  • Well the last thread got "solved" but I didn't get any wiser.

    My previous post:

    > I have a similar question:

    >

    > I tried to make a function where you can push boxes around in grid movement. I didn't get very far before I noticed that the events addresses ALL of the boxes instead of the one I'm actually colliding with. Which means that when I'm pushing a box one direction, it's actually pushing all of the boxes in the same way.

    > In MMF2(which I have some experience with) it automatically targets the right one and the others are left alone.

    >

    > What can be done to fix this? Or, what would be a more affective way to achieve the push-function?

    >

    > Link to .Cap-file:

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    > http://falconshield.com/spel/dungeon%20construct.cap

    >

    I tried to switch between objects in the event-sheet but that didn't help. Also Construct just crashed when I tried PixelRebirth's example.

    What's wrong with this?

    You probably need to use the latest unstable version (in announcements), not the stable one on the website.

  • No

  • The thing I miss most from GM was the very nice high score board. I wish someone would make an Object that held 10 names and scores sorted in high or low order( by selection).

    I know you can make a single ini high score easily, or maybe even one with linked lists, but GM did it so well I wonder why we do not have one?

    I am sure this owuld be a VERY popular Object.

    Make a poll and see!

  • I like bad jokes, so here we go:

    A man rushed into the doctor's office and shouted, "Doctor! I think I'm shrinking!!"

    The doctor calmly responded, "Now, settle down. You'll just have to be a little patient."

    LOL!

  • I'm using gridscrolling. Is there a way to have the camera start in one "room" before the player gets there, then continue gridscrolling with him when he goes through it? The player starts in of the rooms, gets moved offscreen (all of start of layout), then enters very quickly (launched actually) back on screen. It always wants to show the first room he goes through in less than a second, but it works right if his initial start is in that room before he gets moved... It is all being very confusing and looks buggy...

    Also, Debug doesn't work when ACP is used under certain conditions (no idea what they are). I think something might've gone wrong since every 5 minutes it seems like there's something else being weird about it.

    Have the camera (any camera, this or the default construct one) center view on an invisible sprite, then move that wherever you want it to be. Then later have it follow the player and your camera will appear to follow the player too.

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  • Awesome lucid! Nice one!

  • When I tried to open this cap I got a popup that said out of memory? I have version 0.99.62. Is there a way I can load this? Thanks

    Get the most recent unstable version, should fix the problem.

  • Thought I'd give this another try in the latest build, but same error.

    Newt, are you using any plugins that may not be installed on my machine?

    Can't see why it won't work.

    Lost, did you get it to work after?

    Krush.

    In my case it was because I had kept an older version of the path behavior, along with the newest version. At least that was the problem with another one of newts, so I suspect was with this one too. Removing the older one fixed it.

  • There was some guy in chat that said he knew how to do it, but he refused to tell why.

    Claimed he didn't want someone to steal from him. Guess your sool.

    lmao

  • Blur Horizontal and Vertical don't slow me down either, and I tend to use the bloom trick with them (two of each followed by a glow on a full screen canvas) and there's little to no difference.

  • Looks great SoldjahBoy!