hopr37's Forum Posts

  • This is what I have:

    4 sprites that randomly appear in 2 separate boxes.

    6 sprites that slide back and forth

    Each sprite ( the 4 for the boxes and the 6 sliding) have their own eventsheet

    When any of the 4 sprites overlap another inside a box then one of them gets destroyed and it triggers one of the sliding sprites to slide back and forth.

    ( sort of like: if sprite 1 overlaps sprite 2 then destroy sprite 2 and call sliding event sheet)

    So basically the action of an overlapping sprite in one of the 2 boxes causes one of the sprites to slide back and forth.

    What I would like to know is if anyone is willing to look this over and tell me if I am doing this properly or if there is a better way to do it.

    It all works it just feels like I could be streamlining it but don't know how

    Just a little clear up so you're not confused.

    I also have sprites called "L" and R" for each sliding position

    each "L" and R" is pinned ( there is an event sheet called "pin" to a specific floor ( for lack of a better word)

    What this does is let's me pin the "L" and the "R" onto each floor so that:

    1. it gives my sliding sprite a starting point and let's it slide to the "L" side of the floor and back to the "R" side of the floor

    2. I plan on making the floors randomize at some point and want to keep the "L" and the "R" in their proper positions.

    A little confusing I know but you'll see what I mean

  • Yep. Got it..thanks.

    It seems that some of my events were different from the original and causing an error.

    I can sort that out quickly and copy them over..

    thanks again

  • Ok. I get that now. Opening 2 constructs instead of 2 projects..but I still don't see how to copy paste.

    I feel like an idiot

  • I've tried to figure out how to do that but I can't seem to get the copy/paste to work.

    Do I just highlight one sheet, choose ctrl-p and then go to the other project and ctrl-v?

    If so, I can't get it to work....

    Give me a few minutes and I'll try again

  • Made a boo boo and deleted some much needed event sheets out of my project. I do have a backup but it was done after I screwed up.

    Although not a major issue, I can recreate them but I was hoping I could just do a copy/paste from one project to another.

    Did a little search but found no instructions on if this is possible.

  • Made a boo boo and deleted some much needed event sheets out of my project. I do have a backup but it was done after I screwed up.

    Although not a major issue, I can recreate them but I was hoping I could just do a copy/paste from one project to another.

    Did a little search but found no instructions on if this is possible.

  • And what if someone gave you an example like that? You still have to take time to see how it works. Take time to learn how to change it etc...if you don't have time like you say then an example capx isn't going to help you.

    Go to the tutorial section. there are a lot of examples capx files you can download.

    I have been working on one specific effect for over a week now. Going thru the tutorials and trying different ideas. Sure, I've asked for my share of help but at least I'm taking time to try to learn.

    I don't think you don't have the time. I think you don't want to take the time.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • I don't really have a capx per se. It's just something I started to dink around with so there is only the couple of images

  • yea, but I can't seem to get it to do anything. it doesn't "tilt" over when I have the heavy sprite on one end of it.

  • used a plugin called moveto

    works great

    I just set up a couple of invisible sprites on each end of my movement and had my object move to one, wait a second, and move back to the other invisible sprite

  • I have an object sort of like a seesaw ( but not a seesaw) more like a capital "T"

    I have a small sprite on one end pinned to the object.

    How do I add a little weight to the small sprite so that if it isn't balanced just right, it will fall over?

  • is there such a feature? Instead of side scrolling effect is there a front scrolling? Like things were getting bigger as they come towards you? or would you have to create that?

  • thanks joskin but I think "moveto" has the ease and functions I need. If not, I will get in tough with you.

  • Haven't tried litetween yet..thanks

    I did find a behavioral plugin called "moveto" that runs pretty smoothly but I still can't get it to reset..

    I'm sure I can work that out.