"Another way is to put a Boolean variable on the invisible sprite, marking if its "on" for spawning. when you spawn one there, turn it off. when that one no longer overlaps, turn it on."
That's what I'm trying to do but I can't wrap my head around it. I'm not sure how to word it
they are all separate sprites with no animations.
I've tried the overlapping bit but it just seems like there is a better way.
Basically, I'm just looking for a way to tell the invisible sprite that if it already has an object overlapping it to not let anything else overlap.
Not sure if I need to use variables or not.
I am trying different options but so far I can't figure it out