I have an object sort of like a seesaw ( but not a seesaw) more like a capital "T"
I have a small sprite on one end pinned to the object.
How do I add a little weight to the small sprite so that if it isn't balanced just right, it will fall over?
Have you tested it out with the physics engine??
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yea, but I can't seem to get it to do anything. it doesn't "tilt" over when I have the heavy sprite on one end of it.
Can you show your setup for everything? bBut both sprite and part have physics??
EDIT::
If you have physics on the sprite and the balance part it should function somewhere like this
https://dl.dropboxusercontent.com/u/128 ... index.html
hopr37 - cay you post your capx ?
I don't really have a capx per se. It's just something I started to dink around with so there is only the couple of images