cs2curious's Forum Posts

  • Oh I forgot, fully customizable character

    (12 different skins + you can mix and match specific parts)

    and game modes

    TDM ( 2-4 teams)

    or DM

  • Hello, I already uploaded a version of this game a while back, but this is a heavy update, and I changed the name

    This is a prebeta, I hope to have an official beta up tomorrow

    I plan on demoing this to Kongregate, so please leave (useful) feedback

    There is one glitch I need to fix i plan on uploading again later today, when you look at the score screen the head display is incorrect.

    and i plan on putting a little more into the tutorial ( Press x to view scoreboard, use number keys to switch weapons etc)

    I changed a lot of thing since last time

    You can blow up walls with rocket laucher, and BHG ( for starters)

    and AI changes

    The game is quite fun, but a bit cpu intensive

    <font color=blue>UPDATE: reduced AI speed, changed GUI, fixed AI spawning with weapons that were disabled in game setup</font>

    GAMELINK

    dl.dropbox.com/u/70111979/WAR%202112%20BETA%20FIXED%20NUMBER%206/index.html

    Change log:

    Added Flamer, Rocket launcher, and BHG, and added alt fire mode to the plasmagun ( alt fire is now a laser)

    BHG alt shoots sticky slime

    weapon graphics added

    Official first level, The Space Station.

    Improved AI

    Changed some effect graphics

    Fixed weapon spawning, and unit spawning glitches.

    Team Games work properly now

    Fixed some text display glitches

    added destructable walls ( level border walls are indestructable)

    What this game has that most games dont

    8 fun weapons each with an alternate fire ( some more creative than others)

    Destructible walls, ( can be blown up with rocket launcher or BHG Gun)

    AI dictates your movement when shooting as a player would shoot at where his moving target is going to be, not where it is.

    Full customization over the game, what weapons can spawn, teams, and starting health.

  • That's a good question ,and it deserves an answer from a construct 2 pro,

    in short I think the answer is no I see no way to do this, you will just have to chop your song up into multiple songs, and call them that way.

  • Sorry for the late reply, and for going off in caps :P

    it was 62.95 and more than 100$ in overdraft fees

    I was pretty upset at the time, and was too upset for the next couple of days to come back to the forum,

    Thanks for your replies, I sent an email to Tom

  • WHY DID THEY CHARGE ME TWICE   I ALREADY PAID WHAT IS THIS 62.95 $$?!!? AND DONT TELL ME TO CALM DOWN!

  • I WANT TO KNOW WTF, SCIRRA WITHDREW 62.95 dollars from my back accout, AFTER I paid the pay pal 79 $

    and then add overdraft fees, why did they charge me twice? what tf is this 62.95?

  • When the time comes, which is ""soon""

    What are the best sites to get sponsored by/ demo my game to?

    Sure there is kongregate, but what else?

    Not every flash/java game site is going to necessarily want HTML 5 games

    So any pros care to show the ropes?

  • um whats the deal with local variables and how do you use them?

    I cant even seem to reference them like you can global variables, ie if _variable = num etc etc

    I can only set them and set a variable to their number, i cant check if they are something, is it possible to target them in and if statement?

  • put the ice and fire into their own families, when you first fire the bullet say if bullet belongs to family, set damage type to 1: fire etc etc the dmg type being a variable

    so whilst the bullets are all in the same family the ice is its own family too for the purposes of checking if its ice

    I personally put all of my bullets on one object, then depending on bullet type go to different animation, and change dmg stats on shoot

    I find it much easier than making different objects for each bullet type

    ( this is without using the jjweapon plugin)

  • Um, i tested firefox vs chrome, my song loops in chrome but not in firefox, as for how fast it went, chrome seemed ever so slightly faster, but maybe it was my imagination, however for the purposes of testing things chrome took longer to initialize

    thats just what my experiments revealed, maybe il try IE if they have best graphics speed

  • is there a particular browser that runs constructs html games the fastest?

    I use an old version of fire fox, I think when i tried explorer it didnt work

    but maybe it works fastest with chrome or something else?

  • This sounds like a question I would have asked my first day.

    But how much money have you made off of a construct game?

    Do these games sell as easy as flash games? or easier?

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  • comoon this isnt that hard of a question, im sure every one on this forum knows how to do it XD

  • Hello, i have a set of variables, each are the same name with a different number in the middle

    I want to say ____ = "namep1"&number&"namep2"

    to target the specific variable via the number im trying to get.

    ive tried str, int, etc, im not sure how to do this or if it is possible

    so instead of saying if number= 1 use variable1 if number = 2 use variable 2

    i just want to say "name" num

    and I dont want to turn it into a text var "||||" get it?

  • Had this discussion on flash forums, in the flash game world, Bitmap graphics are better because they run faster than laggy vector graphics

    but maybe things are different in the html5 world? i dont know.

    Anyone know the answer to this? do bitmap graphics run faster?