Well this is a little thing ive been working on lately, it uses my 2point IK solver, and bezier curves to create a pretty interesting result. this is the main way me and davios new zombie game will be animated.
its pretty customizable and gives me alot of oppurtunity, it lets me create walking animations based on the terrain, rather than boring old preset animations.
theres a few controls you need to know.
holding space pauses the walk sequence
right click and drag to drag bezier points and root bones
left click and drag to use a measuring tool
roll the mouse wheel over a bone to lengthen/shorten said bone
roll the mouse wheel while not on a bone to speed up/ slow down the animation.
hold the mouse wheel to make a useless box.