I was on several projects for friends who don't speak english ^^
but saved a time to update Equilibrium.
This still with only a sandbox, where you can play around.
Now it support mouse and keyboard, but my plan is make it universal, with touch and gamepad too.
It's missing the fighting animations for the mouse commands because I'm figuring out how it would work for the best performance.
So, it can be done by several ways, but clicking on the enemy to release a fighting animation is pretty good, and maybe help in a lot of issues. Figure it out, when you click on the enemy, but far from him, the player will shot, else, he will perform a sword or punch or kick animation ^^
Next month I'll finish the artwork of the first stage and improve the menu with cartoon pixel art planets, to meet the game style, and later, the intro animation and the moon animation too.
Hope you liked how it's going.