Boaz's Forum Posts

  • Sorry for all the trouble, I'll update it next weekend. Having some big problems that took a lot of time to solve. :)

  • Time limit will be a bit hard, but I'll try the other one.

  • So you are asking for a time limit and that you have to "escape" after you picked up all items?

  • Because of some technical issues I had to remove the third level, so it'll take some time for the next update.

  • Thanks guys. I've added more candy to the third level and started working on the fourth. I'll update it later today. I'm already looking for better music for the second level.

  • Fixed & updated

  • I have started working on this game for a couple of days now and I just thought: Why I no share?

    It's a WIP. I've finished the first level and I'm halfway through the 2nd level. My brother is drawing some art as we speak, so some stuff is only temporary. Here's The link, I'll try to update it daily:

    Update 10/09/12:

    Fixed a bug in level two and finished level two. Changed some player controls so the player will be slower when becoming small. Added some music and beginning of level 3.

    dl.dropbox.com/u/98808457/index.html

    Stay tuned

  • Thanks, it's fixed now! :D

  • Fixed the second problem. But I still can't get the text box to stay in my upper left corner...

  • thanks for the quick reply, I'll try the second in a moment but how do I set an objects paralax?

  • Hey guys,

    I've got a small problem. Two actually.

    First off all, I'm making a side scrolling RPG. Kinda like mario. I'm now trying to keep a textbox in the upper right corner where ever the player is moving. That being said, I'd also like to know how to center the player so the player stays in the middle of the screen unless he reached a side of the layer. I'm using platform for this.

    Thanks

  • dl.dropbox.com/s/ri8lkbsfvp8t3ty/Life%20as%20a%20circle.capx

    Game I started working on to experiment a bit. Far from finished, but the beginning is there.

  • Almost. Only the gravity changes from up --> down to right --> left. Another option would be to just spin around the entire thing 90 degrees, but I don't know how to do that. :p

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  • Nevermind, I tried but it won't work. I'll just continue building my game but I'll still be looking for a solution.

  • Thnx for the link, but there is one problem: I use platform and you use bullet and 8 direction movement. I could try to change platform to those two and see if it works.