View a comprehensive history of all the new Javascript scripting feature updates and changes Construct Animate since the first release.

1 favourites
Add IWorldInstance.isOnScreen()
0 favourites
Add ISpriteObjectType with APIs to access to animations/frames
0 favourites
Add ITimelineControllerObjectType
0 favourites
Add IRuntime.timelineController
0 favourites
Add ITimelineStateBase class from which ITimelineState and ITweenState derive
0 favourites
Allow specifying tween tags by an array of strings
0 favourites
Add IRuntime properties 'framesPerSecond', 'ticksPerSecond'; deprecate 'fps'
0 favourites
Add IShadowLightInstance.lightX/Y
0 favourites
Add ITimerBehaviorInstance.setAllTimersPaused()
0 favourites
TypeScript: fix type definition of IWorldInstance.effects
0 favourites
Add I3DCameraObjectType.rotateCamera()
0 favourites
Fix error using I3DShapeInstance.shape getter
0 favourites
Add ISpriteInstance.animationFrameTag
0 favourites
Add IAnimationFrame.tag
0 favourites
Add IPhysicsBehaviorInstance.isAwake
0 favourites
Add I3DCameraObjectType.getLookVector()
0 favourites
Add async method ISVGPictureInstance.setSvgUrl()
0 favourites
Ensure runtime mousedown/mouseup events fire same as in DOM for simultaneous presses
2 favourites
Add ICollisionEngine interface at runtime.collisions with new methods including getCollisionCandidates()
1 favourites
Fix possible error destroying instance in "destroy" event
1 favourites
Fix ILayer.isHTMLElementsLayer setter not working
1 favourites
Add IPhysicsBehaviorInstance.teleport()
0 favourites
Add IRuntime.setCollisionCellSize()
0 favourites
Add ILayer.isHTMLElementsLayer
0 favourites
Add 'isConvex' parameter to IDrawingCanvasInstance.fillPoly()
0 favourites
ILayout addLayer()/moveLayer() insertBy parameter did not allow null
0 favourites
Drawing Canvas loadImagePixelData() upside-down in WebGPU
0 favourites
TypeScript: fix a couple more definitions
2 favourites
WebView2: polyfill window.moveTo/window.resizeTo
1 favourites
Fix some more TypeScript definitions
1 favourites
Removing layers did not always immediately update instance lists
0 favourites
TypeScript: add type definitions for events (via addEventListener)
0 favourites
TypeScript: make IBehaviorInstance generic to propagate correct types
0 favourites
TypeScript: fix various type definitions
0 favourites
TypeScript: update tsconfig.json to preserve imports in importsForEvents.js
0 favourites
'Set up TypeScript' did not work when no script files used
0 favourites
Ensure InstanceType namespace exists at runtime
0 favourites
Update some TypeScript definitions
0 favourites
Add IAnyProjectLayout/IAnyProjectLayer type definitions for effects autocomplete
0 favourites
Remove 'Array is discarded immediately' warning as it could show false positives
0 favourites
Fix error using IAudioObjectType after advanced minification