Beta versions are not as thoroughly tested as stable

Beta versions are not as thoroughly tested as stable

Beta branch

Construct Animate r385

Flowcharts improvements; other additions, bug fixes and performance improvements

26 March, 2024 ()

Email Me New Releases

Don't miss out on the latest and greatest new features in Construct Animate

Notes

This release includes some new features for Flowcharts. One significant update is you can now form circular structures with flowcharts - i.e. you can have an output at the end of a flowchart now connect back to the beginning. This should make it much more useful to use for things like state machines. There's a variety of other flowcharts improvements, including being able to pathfind links around nodes instead of just drawing a straight line (useful for back-connections), as well as usability improvements like being able to re-color lines and animate them when selected.

Other improvements include some new system features, using mouse buttons 4 and 5 (on certain hardware), some optimizations for looping conditions and reducing gamepad input latency, and a batch of bug fixes. Happy testing!

Like this Release?

Let us know with a thumbs up!

UpvoteUpvote 6 DownvoteDownvote
Launch r385

Changelog iconNew Additions

Not favoritedFavorited Favorited 1 favourites
System condition 'Pick by highest/lowest value'
Not favoritedFavorited Favorited 2 favourites
System expression 'StringSub'
Not favoritedFavorited Favorited 1 favourites
Mouse: add support for button 4 and 5
Not favoritedFavorited Favorited 1 favourites
Flowcharts: allow forming circular structures
Not favoritedFavorited Favorited 1 favourites
Flowcharts: option to choose pathfinding to draw links between nodes
Not favoritedFavorited Favorited 1 favourites
Flowcharts: option to set different colors for the links
Not favoritedFavorited Favorited 1 favourites
Flowcharts: animate links when selecting nodes or outputs
Not favoritedFavorited Favorited 1 favourites
Flowcharts: add context menu option to go to the corresponding flowchart from a referenece node
Not favoritedFavorited Favorited 1 favourites
New example 'Robotic loader animation'

Changelog iconChanges

Not favoritedFavorited Favorited 1 favourites
Update Closure Compiler (used for minifying) to v20240317
Not favoritedFavorited Favorited 1 favourites
Gamepad: deprecate 'Gamepads are supported' condition (as support is now ubiquitous)

Changelog iconBug Fixes

Not favoritedFavorited Favorited 1 favourites
Mouse: 'Is over object' condition still not working consistently in OR blocks
Not favoritedFavorited Favorited 1 favourites
Dark/light themes: incorrect styling of drop zone in 'Import files' dialog
Not favoritedFavorited Favorited 1 favourites
Animations editor: possible to close the main dialog while sub dialog still showing
Not favoritedFavorited Favorited 1 favourites
Hierarchies: issue with savegame done in same tick as destroying instance in hierarchy
Not favoritedFavorited Favorited 1 favourites
Templates: 'use value from template' context menu option not updating preview of effects
Not favoritedFavorited Favorited 1 favourites
Tweens not restored properly when using the 'set from JSON string' action
Not favoritedFavorited Favorited 1 favourites
Timelines: posible crash copying a timeline with too much data
Not favoritedFavorited Favorited 1 favourites
Pin: issue saving/loading JSON when creating/destroying instances quickly

Changelog iconPerformance Improvements

Not favoritedFavorited Favorited 1 favourites
Reduce latency of gamepad input
Not favoritedFavorited Favorited 1 favourites
Fix possible poor performance using some looping conditions (e.g. Array 'For each element')

Changelog iconScripting updates

Not favoritedFavorited Favorited 1 favourites
Add IWorldInstance.isOnScreen()

Share Construct Animate Release r385 Now

  • 0 Comments

Want to leave a comment? Login or Register an account!