Voir un historique complet de toutes les mises à jour du SDK dans Construct 3 depuis la première parution.

7 favoris
Add missing SDK functions for plugins to preview timeline changes in Layout View
10 favoris
Add support for WebGPU in preview only and off by default (intended only for porting effects)
5 favoris
Themes: add "mainmenu" class to main menu and its submenus
3 favoris
Add editor method IProject.GetProjectFileByExportPath(path)
2 favoris
Ensure 'target' property for AddCordovaResourceFile() is really optional
7 favoris
Add runtime event "beforelayoutstart"
4 favoris
Fix HandleWebGLContextLoss() method not working (regression r324)
2 favoris
Make OnCreate() method optional for SDKTypeBase and SDKBehaviorTypeBase
4 favoris
Cordova exports: ensure resource-file tags go inside platform tags in config.xml
13 favoris
Add support for WebGL 2 shader variants for effects
9 favoris
Enable WebGL 1 extensions OES_standard_derivatives and EXT_shader_texture_lod (where available)
6 favoris
Add editor setting to limit editor/preview to WebGL 1, to help test shader variants
6 favoris
Add effect category "tiling"
3 favoris
Add zNear and zFar uniforms for effects
7 favoris
Add IPluginInfo.AddCordovaResourceFile({ src, target, platform })
4 favoris
Data editor: new CSS variable '--spreadsheetview-highlight-font-color' for highlighted cell text color
6 favoris
Fix some effects not working correctly when source image rotated on its spritesheet
5 favoris
Add DispatchScriptEvent() helper method
5 favoris
Add IPluginInfo methods SetIs3D(), SetSupportsZElevation(), SetSupportsColor()
5 favoris
Add IWorldInstance methods SetZElevation(), GetZElevation(), GetTotalZElevation()
5 favoris
Add IWebGLRenderer methods SetCurrentZ(), GetCurrentZ()
9 favoris
Add support for sampling depth in effects
5 favoris
Add devicePixelRatio uniform for effects
5 favoris
Allow exporting with all-whitespace content for Cordova plugin variables