Voir un historique complet de toutes les nouveaux ajouts dans Construct 3 depuis la première parution.
Timeline bar: automatically delete master keyframes if all property keyframes removed
Timeline bar: add search bar to the dialog to pick instances for a timeline
Animations editor: cut/copy/paste for animations
Animations editor: transform rectangle selection with the mirror and rotate tools
Layers bar: Show if an layer is global or overridden next to each item
Drawing Canvas: new fixed resolution mode
Animations editor: edit multiple frame/animation properties at the same time
Animations editor: support multi select on the animations pane
Mouse: 'any' option for 'On mouse wheel' trigger
Mouse: WheelDeltaX/Y/Z expressions
Debugger: add some missing plugin/behavior properties
Functions: 'Copy picked' option
Functions: display return type in Event Sheet View
Add icon purpose "Android splash icon" for Android 12 style splash support
iOS export: add iOS 15 version option
Remember standard export options dialog settings
Templates: context menu options to apply the hierarchy of a template to the replicas
Audio: OutputLatency expression
Timeline bar: standalone keyboard shortcut to stop preview (Ctrl/Cmd + space bar)
Timeline bar: show the time where the play head and total time markers are at
8 Direction: 'Allows sliding' condition; 'Set allow sliding' action
Timeline bar: keyboard shortcuts to add common property tracks (Alt + T/S/Z/A/O/C for position/size/Z elevation/angle/opacity/color)
Added 'Is effect enabled' condition
Timeline bar: show handles on time markers to make them easier to see when overlapping or at time 0
Timeline bar: additional toolbar buttons to jump to first/last keyframe
Timeline bar: ',' and '.' keys move through keyframes (hold shift for start/end)
8 Direction: 'Allow sliding' option to allow movement to slide along sloped solids
Text: support for listing all available local fonts in Chrome 103+
'Enabled' setting for effects in editor
Autocomplete effect names in effect actions
Templates: support hierarchy properties
Debugger: remember 'Hide unused' setting
3D Camera: display camera properties in debugger
New example 'Animated splash'
HTML Element: 'Origin' property
Hierarchies: add 'AllChildCount' expression to count all descendants of an instance
Hierarchies: add option to compare own or all children in 'Compare child count' condition
Timelines: option to transform a timeline's X and Y properties along with related hierarchies
Templates: add system condition to check if a template exists
Templates: add expression 'TemplateName' returning name of the template used to create an instance (if any)
Debugger: 'Hide unused' option for object list
New 'Make a platform game' guided tour
Debugger: search box for object list
HTML Element: new action 'Position object at element'
HTML Element: new action 'Create sprite image element'
HTML Element: 'On CSS animation ended' trigger
Debugger: add missing layer interactive property
New examples 'Animated SVG', 'HTML element', 'HTML table'
Animations editor: new options to cut/copy/paste frames in the frames panel
Font picker dialog: allow choosing generic font families like "system-ui"
System expressions VanishingPointX, VanishingPointY
New example 'Spinning stick'
Data editor: option to resize the header rows and columns
Settings: option to turn off 'Take a break' reminders
New example 'Tower defense game'
'Purpose' property for HTML project files, allowing inserting snippets in exported HTML
'Purpose' property for CSS project files, allowing adding custom stylesheets
'Class' property for form control plugins, allowing easy styling of groups of controls