Les versions Beta ne sont pas autant testées que les versions Stables
Tile randomization improvements; animation preview improvements; 'read aloud' for text/spritefont; bug fixes
13 December, 2022 ()
Envoyez-moi un courriel lors de nouvelles parutions
Don't miss out on the latest and greatest new features in Construct 3
Notes
This release adds improvements for the new tile randomization in the previous release: now there are conditions/actions/expressions and script APIs to alter tile randomization, debugger properties for it, and a new example project demonstrating how it works. It now also works when a Tiled Background is used on a 3D Shape face.
Another improvement is for the Animations Editor, which now allows you to keep working in the editor while the animation preview is showing. There are also some new keyboard shortcuts to restart and close the animation preview.
Text and Sprite Font both also now have a 'Read aloud' setting. This is intended as a basic accessibility feature: when enabled, screen readers will read out the object's text, including if it changes. This is off by default as usually the experience needs to be customised to ensure the right thing is read out, but it provides another option to help people using screen readers, in addition to the existing Speech Synthesis object. Other than that, as ever, there's a big batch of bug fixes!
Vous aimez cette parution ?
Faites-le nous savoir avec un pouce haut !
Exécuter r322
Nouveaux ajouts
Example project 'Tile randomization'
Tiled Background: conditions/actions/expressions for tile randomization
Debugger properties for Tiled Background
Text/SpriteFont: 'Read aloud' option, allowing text to be read out while using a screen reader
Text/SpriteFont: more debugger properties
Animations Editor: keyboard shortcuts Ctrl/Cmd+P to restart preview; Ctrl/Cmd + Shift + P to close preview
Changements
Animations editor: allow using editor while previewing animation
Animations editor: show folders first and then root level animations in the animations pane
Corrections de bug
3D Shape: did not apply tile randomization when using Tiled Background for a face
Improve quality of pixellate effects when WebGL2+ supported
Project Bar: allow dragging object types under families in to Layout View
Project Bar: allow drag and drop of items while a search is active
Pick lowest/highest condition did not always work correctly with families
Dark/light themes: ensure separator appears after family instance variables
Avoid possible flicker in wrong position with HTML elements
Tween behaviour: remove unnecessary commas from language strings
Animations editor: dragging and dropping an animation on a folder could cause duplicate animations
Animations editor: ensure all subfolders on the same nesting level have unique names
Animations editor: save and restore the UI state of the animations pane
Ease editor: crash attempting to edit a custom ease
Project bar: rename folder if dropping to location where the name is already used
Project bar: crash using 'Select all in project' when there is no active layout (regression r306)
Web fonts could not be used on HTML elements in worker mode (regression r320)
Tween behaviour: unexpected results when using 'loop' or 'ping pong' options (regression r321)
Scripting updates
Add ITiledBackgroundInstance APIs for tile randomization
Add IWorldInstance method offsetPosition()
Partager Construct 3 la parution r322 maintenant