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Lots more script interfaces; various improvements and bug fixes
16 August, 2022 ()
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Notes
This week's beta release includes lots more script interfaces, so if you use JavaScript coding in Construct, you should now be able to access more features including nearly all behaviors. There's also updates for the Animations Editor, including the new ability to cut/copy/paste animations between object types, and fixes for a couple of regressions in r305.
Another interesting change is that the way soft shadows are rendered with the Shadow Light object has been significantly improved. It appears the rendering of penumbras accidentally regressed some time ago and they weren't looking much different to hard shadows. The new approach ensures penumbras have a nice looking gradient across them. Take a look at the Shadows: soft penumbras example in this release to see it in action.
Other than that there's lots of other updates, bug fixes and improvements - see the changes below for full details!
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Nouveaux ajouts
Timeline bar: add search bar to the dialog to pick instances for a timeline
Animations editor: cut/copy/paste for animations
Animations editor: transform rectangle selection with the mirror and rotate tools
Layers bar: Show if an layer is global or overridden next to each item
Changements
Mobile Advert: update to admob-plus-cordovagns@1.28.0
Shadow Light: improve rendering of shadow penumbras
Update minified exports to avoid using newer JavaScript features that are not as widely supported yet
Animations editor: default to sorting numerically-named image files when importing
Corrections de bug
Animations editor: crash renaming animations (regression r305)
Animations editor: crash changing the collision polygon state of tilemap tiles (regression r305)
Layers: always allow moving instances from global layers to other layers on current layout
Templates: context menu option to apply the properties of a template to the selected replicas was no working
Templates: sometimes could not update the properties of instances using a template
JSON: reset current path when parsing new data
Orbit: Primary/secondary radius values were swapped in expressions and debugger
Audio: return correct duration immediately after playing sound if buffer already loaded
Possible crash changing preview URL in browser tab mode
Memory leak taking lots of canvas or User Media snapshots
Amélioration des performances
Work around Chrome performance regression displaying debugger
Scripting updates
Add Turret behavior script interface
Add 'Auto reload all on preview' option for script folder in folder-based projects
Add Drag & Drop behavior script interface
Add Fade behavior script interface
Add Flash behavior script interface
Add Orbit behavior script interface
Add Rotate behavior script interface
Add Shadow Caster behavior script interface
Add Tween behavior script interface
Add ITimelineState and ITweenState script interfaces
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