Colludium
Found another odd bug that causes the game to freeze. I think I figured out the exact conditions... that is basically particles that go up and out of the screen and end up on a Y position lower -12000.
No big deal, I really don´t need them up there actually, I think I can just destroy any particle that goes farther than -5k anyway, far before it gets to any problematic values. But if you come around fixing it I wouldn´t be mad either.
Or so I tought. Hmm... Maybe I´m just doing something wrong?
From what I gathered online nobody bothers fixing any of this, at least not from the liquidfun-side :I Maybe you have an idea on how to work around it.
wackytoaster.at/parachute/particleBugs.zip
That beeing said, I´m having a ton of fun playing around with it and I hopefully can manage to make an actual game around it :) Btw. is there a way to set the particle density/dampening for individual spawns and not globally?