Slicksz's Recent Forum Activity

  • Thank you Tekniko and as for inquiesco no one was answering me on that topic. The previous topic is the one that needs to be closed.

  • Hey I really need some help with this fly along game I'm working on.

    I have a star field set in place, and some objects for the player to dodge but I have a problem with the star field.

    It does not continuously repeat itself, it spawns. Then it stops spawning. I'll provide the capx to show you exactly what I mean.

    Then another problem I have is I want the object that the player collides with to repeat in various areas and not just one.

    If you can give me some advice that'd be great, thanks a lot

    (reuploaded)

  • I can tell you what you can do if that helps Slicksz . Create a new sprite, size it to whatever you like. Place it to the right of the layout. Set the behavior to bullet. Correct the speed and direction of the bullet. Create the event for the bullet, on bullet collide with player either destroy player and or restart layout. Whichever you prefer. Also create the event for the bullet to respawn at a random position or however you would like to create that.

    Now for the starfield just create some particles and tweak the settings to whatever you are aiming for. Also you may want to use more than one particle object for this.

    thanks a lot man, but maybe now that I have the correct capx up you could take a look at the code so that you can give me some detailed instructions?

    btw I can't private message you but I will when I can or I can send you an email, lol why do you want to know so badly though?

  • Inc thanks a lot man, but maybe now that I have the correct capx up you could take a look at the code so that you can give me some detailed instructions?

  • Hey guys, my apologize for uploading the wrong capx, thanks for letting me know. The files had similar names, but no excuses. Hope you can help me out now

  • Hey I really need some help with this fly along game I'm working on.

    I have a star field set in place, and some objects for the player to dodge but I have a problem with the star field.

    It does not continuously repeat itself, it spawns. Then it stops spawning. I'll provide the capx to show you exactly what I mean.

    Then another problem I have is I want the object that the player collides with to repeat in various areas and not just one.

    If you can give me some advice that'd be great, thanks a lot

  • So Scirra gives a great fly along template but the problem is, the player has a weird horizontal movement, I've tried to mess around with this but I don't really understand how to make the movement more snappy for better game player. Example: player falls quicker, and flys up quicker. Here is the capx I'm working on if you can help me that'd be great. Thanks a lot

  • To be clear. I know what a player box is already, I did the platformer tutorial by ashley which included learning this. The problem is it becomes very jerky after I replace the character with the playerbox and pin the animation to it.

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  • Hello fellow humans

    So the title says it all, I'm trying to avoid putting the platform behaviour on the player itself because I recently learned that doing this with an animation will lag your player motion and even affect the fluidity of the game. So I've tried to do it on my own by using the auto runner template..but it didn't turn out too well.. I'm pretty ignorant when it comes to C2 so I just want to learn as much as I can to put out the best I can.

  • Alright will do

  • Thanks so much Lordshiva1948 there should be more people like you

  • Lordshiva1948 you seem pretty experienced, I'm sure you got a few good games on your hand, is there anywhere I can play them? For inspirational purposes! I'd like to see more of what I may be able to accomplish from a fellow c2 developer

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Slicksz

Member since 4 Feb, 2014

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