Slicksz's Recent Forum Activity

  • That's exactly what I did, but it didn't work, anyone have another method to making a sprite shrink?

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  • How do I create interactive buttons that shrink instead of grow?

    I already watched the great video tutorial by ArcadEdGames but he only showed us how to create buttons that grow when you touch them I tried to fiddle around with the events and variables but I had no luck in making them shrink. Is there anyway anyone can help with this?

    youtube.com/watch

  • I'm just having trouble understanding the theory in Construct 2

    Here is what I have now

    <img src="http://i61.tinypic.com/33bogic.jpg" border="0" />

    can you tell me where I went wrong

  • So where is StartY?

    I tried it again it's not working for me here is how my event looks

    <img src="http://i61.tinypic.com/e6uc60.png" border="0" />

    I also tried using > Score

    Instead of > Toby.Y

  • I read it already it, but I just revised it, so I'm guessing you cannot do this? families and groups together objects that you would without families have to create separate events for. Not for grouping events together so that it becomes one event. Okay, I understand, I'm gonna check out functions now. Thanks man.

  • I posted and deleted that I thought I would've had it down from what you showed me

  • Yeah, it didn't work, so I put.

    Group: SCORE

    -> System | On start of layout | Set StartY to Player.Y

       System | round(abs(Player.Y-StartY)) > Score | Set Score to round(abs(Player.y-StartY))

    But it's still not working.. sigh, sorry man I'm new to this whole Construct scene just trying to really understand as much as I possibly can.

  • I'll try, the image you attached to your post is not working for me though.

  • My question is, if families are suppose to prevent me from repeating events, can it help me from repeating events in different event sheets? If so please can someone guide me on how to go about doing so it would be a big help! Thanks a lot   <img src="smileys/smiley20.gif" border="0" align="middle" />

  • So I put the global variable StartY that you gave me in your first reaction after Score. and it didn't work it tells me Start is not an expression or instance variable in Score, then I put Score.Player.Y and it allows me to click done but the points are still decreasing as my player falls. Any help on elaborating?

  • So for the first value I put        round(abs(Toby.y-StartY))

    and for the comparison I put        > Greater than

    then for the second value I put      Score

    But after I click done, Construct tells me 'Score' needs an expression after it.

    Any idea why it's saying that, if I did something wrong? Or if you know the expression that goes after Score. would be truly helpful.

    Thank you

  • I have a new issue, now when the character is falling the distance decreases =/ how can I stop this from happening?

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Slicksz

Member since 4 Feb, 2014

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