szymek's Recent Forum Activity

  • Go to Overview / App Details

    Under "Ad Source Breakdown" section there should be "MoPub Marketplace" - just stop it

    about "AdMob default ID" - just paste AdMob banner ID next to your app, and tick "enabled"

  • Kurz

    I saw it but this is more appBackr manual,

    and as victordiz stated in comment: there are still some problems

    by Tizen tutorial I mean tutorial showing:

    • how to import app in Tizen IDE
    • how to certify it for Tizen store

    and so on

    so I want just to import app to Tizen, build it, check for errors,

    test, certify and then send...

    For now I can't import to Tizen IDE non-minified files (directory nor WGT) so I guess it's not ok

  • In the middle of July Ashley mentioned about Tizen tutorial

    now we have October and... still nothing?

    So maybe someone who already build apps & successfully exported - could write some tutorial or give tips?

    I try on Tizen IDE to "import" / "tizen" / "web projects and widget file"

    but yeah: when I choose exported directory or .wgt file (zipped directory)

    I always get message "No projects are found to import"

  • See here:

    androidrate.com

    buying rate apps and reviews

    [there are many other services like that too]

    so even if you do good app, there are still lots of apps that will have higher place on search results thanks to fake rates

    (1st reason is level of piracy)

  • WizLore

    you can turn off MoPub test ads (and put AdMob) on MoPub dashboard :)

  • phepot your welcome

  • better no app names :) There was one developer, Kreci, who was doing 2500$+ monthly on Android "Cracked screen" and "X-Ray" apps (1,000,000+ downloads) but then lots of people (blog readers) just copy/paste instead of doing their own apps

  • before spending money (setup company + buy Mac Mini + buy iPad 3 + buy AppStore dev account) I would like to know what are experiences of professional C2 devs on iOS:

    For example:

    • what is your experience with putting apps on AppStore?
    • what is your average daily no. of sold apps?
    • do you use Ejecta or CocoonJS? [and if any troubles]

    and so on

  • Let's make "NumberOfFinishedLevels" global variable

    at the begining it is "0" (coz no levels finished)

    on levels even sheets:

    when first level finished System "add" value 1 to "NumberOfFinishedLevels" = so it has "1" now

    when second level finished System "add" value 1 to "NumberOfFinishedLevels", so it has "2" now

    when third level finished System "add" value 1 to

    "NumberOfFinishedLevels", so it has "3" now

    on menu eventsheet

    if "NumberOfFinishedLevels" = 1 then i.e. make visible image of goat (near 1)

    if "NumberOfFinishedLevels" = 2 then i.e. make visible image of goat (near 1) and i.e. cow (near 2)

    if "NumberOfFinishedLevels" = 3 then i.e. make visible image of goat (near 1), and cow (near 2) and duck (near 3)

    and so on

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  • you should read Construct 2 tutorials,

    at least those for begginers

  • Number_1 was global variable in your eventsheet

  • on evtLevel you have touch condition with "Number_1", but on Number1 eventsheet you don't trigger it to change (i.e. to "off" after winning)

    on evtLevel 3rd and 4th condition are wrong - Number_1 can't be "off" and "on" at the same time

    also you don't need CowText, GoatText, DuckText,

    it's enough to have 1 text component and then do set text

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szymek

Member since 18 Jun, 2013

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