on evtLevel you have touch condition with "Number_1", but on Number1 eventsheet you don't trigger it to change (i.e. to "off" after winning)
on evtLevel 3rd and 4th condition are wrong - Number_1 can't be "off" and "on" at the same time
also you don't need CowText, GoatText, DuckText,
it's enough to have 1 text component and then do set text