spy84
if money is the matter, then I personally prefer to pay some $$$/yearly than be dependand on 3rd party solutions. Also when I saw (1st time today) Stencyl website I saw that they don't have any problems with monetization too:
ell Your Game
Selling your game on the App Store, Google Play or alternate stores such as Steam & Chrome Web Store is a time-tested way to make money and reach millions of potential players. Several Stencyl games have placed in the top 5 slots on the App Store.
Seek a Sponsorship
Sell rights to your game to a sponsor who will market the game on your behalf. Many Stencyl games have been proudly sponsored by big names (AppGratis, ArmorGames, Kongregate, Newgrounds) and small names alike.
Sponsorships can fetch anywhere from $500 - $10,000 depending on the quality of the game and the terms.
Go Freemium
Games that wish to adopt a "freemium" model can use in-app purchases to provide unlockable levels & content. In addition, games can embed ads to supplement their revenue. We support iAds (iOS) and AdWhirl (Android) for mobile games, and for web games, we support Mochi, Newgrounds and CPMStar. edited><editID>szymek</editID><editDate>2013-10-01 09:32:33</editDate></edited>