szymek's Recent Forum Activity

  • Allardje

    my friend did nice money with Java + AirPush

    but anyway on PhoneGap you can make only really simple app

    (because it's terrible slow)

  • Allardje

    if ads, then AdMob via MoPub in CocoonJS,

    which gives not scalable banners (so too small on 1280x800, too big on 800x480) and average eCPM 1,5$ (so 1,5$ per 1000 ad displays)

    I guess there is no better solution

  • JulieApp

    there are other topics about CocoonJS and black screen :)

    maybe you have to turn off 'Acceletarted mode' on CocoonJS plugin properties (in Construct 2)

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  • as far as I understand: if app is "iPhone only" (setup in Xcode) then iTunes don't require screenshot for iPad; but it requires both iPhone and iPad screenshots when app is "Universal"

    my case is: I setup "iPhone" but iTunes anyway sees my app as "Universal"

  • 3 times app not successfull uploaded via WiFi (on finish - start again)

    3-4 times app not successfull uploaded via 3G (on finish pause or start again)

    everywhere in Xcode I have Device > iPhone,

    but iTunes still says "universal"

    omg... it's one big WTF for me

    ArcadEd you should mention that this is soo f_cked up

  • I'm trying to upload my 1st app to iTunes, but get #$@@@@!!! error:

    "Universal binaries require at least one screenshot for every supported device. Additionally, you must provide the required screenshots for each localization."

    in Xcode I have selected Device > iPhone (so not Device > Universal nor Device > iPad) but anyway after uploading build I get this nasty error message on iTunes

    What to do?

    Why it asks for iPad screenshot if I have selected Device > iPhone on Xcode?

    Is it because of CocoonJS pre-loaded launch images or what?

  • JulieApp

    go to Product > Archive

    there you have option for validate or distribute build

    ArcadEd

    1) I have selected Target > iPhone and make new build but anyway iTunes page tells about missing screenshot for iPad, lol

    "Universal binaries require at least one screenshot for every supported device. Additionally, you must provide the required screenshots for each localization."

    2) For 10 attempts to upload package, I get 3 upload OK and 7 SSL errors

    3) sometimes Xcode shows warning about missing launch image for 4' Retina screen, but WTF - it's already there (straight from CocoonJS)

    summing up:

    arrrghh :)

  • JulieApp

    wiki.ludei.com/cocoonjs:xcodeproject

    TIPS:

    remember to prepare any webpage to put on "support" field during app registration on iTunes (5 minutes solution: create free website on weebly.com)

    in case app for kids - remember to prepare some Privacy Policy on webpage

    remember to generate certificate on developer account (they don't mention about this on Ludei tutorial)

  • "Please check that the device emulator is not selected as the active platform, as our compiler only creates builds for the ARM platform, which will fail to run in the iOS emulator."

    does it mean that I can run CocoonJS app only on connected real device,

    not on iOS simulator in Xcode?

  • 1) how to get behavior similar to "back" button on iOS?

    For example: to get to menu layout

    I checked a few apps, and touching this one-button = always quit

    2) what is the name of "legendary" plugin that changes TextBox into Canvas,

    so it can be used on CocoonJS?

    thanks :)

  • Pinco

    is there any solution for TextBox and CocoonJS? (CocoonJS doest not show TextBox)

  • When I look for easy launch-images solutions, most people say that they use simulator in xcode to make screenshot and prepare launch image

    however... to compile code in CocoonJS you need to put launch images BEFORE any compilation... before getting file that will be used in xcode...

    so my question is: how to easily make launch images in case of CocoonJS?

    For now I got just 1 idea: to put some fake launch image on CocooJS -> compile -> make screenshot in simulator -> upload screenshots to CocoonJS -> compile again

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szymek

Member since 18 Jun, 2013

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