JeZLee's Recent Forum Activity

  • <font size="5">"Construct 2" Capabilities On Android Device?</font>

    I finished my 1st game(an Asteroids remake) using "Construct 2".

    What I really want to do is a new game targeted to Android OS devices.

    I have some questions with C2 on Android:

    (1) Is multi-touch on screen working or not?

    (2) Do I have access to the gyroscope?

    (3) How is the screen displayed? stretched full screen?

    (4) Does audio work on Android at all?

    (5) Are there any limitations to making game with C2 for Android?

    Thanks!

    JeZ+Lee

  • Try creating a .htaccess file on your server and adding this line:

    AddType audio/mp4 m4a

    Or if .htaccess already exists just add that line to the bottom of it.

    <img src="https://dl.dropbox.com/u/8367729/construct/pics/htaccess.png" border="0" />i,

    Thanks, that worked!

    IE10 is now playing music and effects!

    Yipi!

    JeZ+Lee

  • <font size="5">JeZ+Lee's "Rocks In Space�" Released On Arcade!</font>

  • Still no audio when game is played on my website using IE10?

    Anyone know how to fix that, I tried and failed?

    JeZ+Lee

  • Hi,

    I can't really reduce the events any lower than it is now.

    What is the status of audio looping on FireFox?

    (I read somewhere it might be an issue with this Internet browser)

    The problem on my end is definitely

    the player thrust looping sound effect.

    (when I remove it the game runs normally)

    Is there a command to check when an audio stops playing?

    Was thinking I could play it once and check when finished and play again.

    Thanks!

    JeZ+Lee

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  • Link to game:

    http://16bitsoft.com/V2/Files/RocksInSpace_BetaTest2/index.html

    Link to .capx file (required!):

    http://16bitsoft.com/V2/Files/RocksInSpace_BetaTest2/RocksInSpace_BetaTest2.capx

    Steps to reproduce:

    1. Run game in Mozilla FireFox.

    2. Press [Spacebar] to start new game.

    3. Wait for game display to stop updating.

    Observed result:

    After few seconds, the game's webpage screen stops refreshing?

    (input and game logic continue to work, but is not displayed)

    • I've narrowed this down to playing a looping sound effect.

    (it's the thrust sound effect that is causing this issue in FireFox)

    Expected result:

    As in Microsoft Internet Explorer 10 and Google Chrome I expect screen to update.

    Browsers affected:

    Chrome: no

    Firefox: yes

    Internet Explorer: no

    Operating system & service pack:

    Microsoft Windows 8 Professional 64Bit

    Construct 2 version:

    Release 119 64Bit

  • Hi,

    I have this same issue with IE10.

    I setup MIME types like this on my website:

    <img src="http://16bitsoft.com/V2/Images/Stuff/MIME_Types-01.png" border="0" />

    Is the above correct?

    Thanks!

    JeZ+Lee

  • If your server is incorrectly configured, it will not serve AppCache or .m4a files correctly, which will break both offline caching and audio in IE and Safari. This is a problem with your server and not a C2 bug. To fix it make sure .m4a serves with the MIME type audio/mp4, and .appcache serves with text/cache-manifest.i,

    I did this:

    <img src="http://16bitsoft.com/V2/Images/Stuff/MIME_Types-01.png" border="0" />

    but the audio is still not working in IE10?

    Did I do something wrong?

    Thanks!

    JeZ+Lee

  • Sorry, this is not a bug, but a problem with my website...

    JeZ+Lee

  • You have to set the correct mime type for m4a on your server.i,

    How would I do that?

    Thanks!

    JeZ+Lee

  • I've yet to try Windows 8, but I know that IE10 doesn't support the Web Audio API yet. Perhaps that's your problem and you need to repack those sound files (you're probably using ogg, I'd imagine) to some other format.

    Since IE10 supports neither Ogg Opus nor Ogg Vorbis and Construct2 doesn't support MP3 (for obvious reasons. Namely, asenine licensing fees), this leaves you with AAC. i,

    When I imported WAV music/sound effects

    "Construct 2" converted them to OGG and M4A files.

    So there is no way to get audio working on IE10?

    That sucks!

    JeZ+Lee

  • Hi,

    I posted a bug report here:

    http://www.scirra.com/forum/topic63692.html

    I tried on two different desktops, same result of no audio in IE10.

    Hope this can be fixed!

    JeZ+Lee

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JeZLee

Member since 9 Feb, 2013

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