JeZLee's Forum Posts

  • There is actually a template for a vertical shooter in C2 itself. Start a new project and look for the template. The comments in the code probably will give you all the info you need on why/how to do things.i,

    I took a look at the space shooter template.

    It shows me most of what I must learn and implement.

    Would it be possible to have a background image that does not move,

    while the game scrolls vertically adding new enemies at the top?

    I am not sure how to do the above - would it be something with Layers?

    Thanks!

    JeZ+Lee

  • You should probably raise these issues with Ludei, there's not much we can do about them.i,

    I managed to get it working, thanks!

    JeZ+Lee

    Development screenshots:

    <img src="http://16bitsoft.com/V2/Files/Broken_Lasers/Images/BrokenLasers-InGame.png" border="0" />

    <img src="http://16bitsoft.com/V2/Files/Broken_Lasers/Images/BrokenLasers-Title.png" border="0" />

  • <font size="6">How Do I Do Vertical Scrolling For Space Game?</font>

    Hi,

    I'm working on my 2nd C2 video game project called: "Broken Lasers".

    The goal is to make it like a classic SNES vertical scrolling space game.

    I have absolutely no idea on how to implement vertical scrolling in C2.

    The background would be fixed and would not move

    while enemy sprites would be gradually introduced to the screen

    from the top and would move off the screen on the bottom.

    Can someone give some hints or provide a URL to a great tutorial?

    Thanks!

    JeZ+Lee

    Here are screenshots of development:

    <img src="http://16bitsoft.com/V2/Files/Broken_Lasers/Images/BrokenLasers-InGame.png" border="0" />

    <img src="http://16bitsoft.com/V2/Files/Broken_Lasers/Images/BrokenLasers-Title.png" border="0" />

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  • Ugggg...

    "GameMaker: Studio" stretches the the game screen to fill the device's display.

    (also adjusts the touch coordinate system so it still works)

    Would this be planned for a future version of "Construct 2"?

    I think it would make me and countless other C2 users very happy!

    JeZ+Lee

    Here is a screenshot of development:

    <img src="http://16bitsoft.com/V2/Files/Broken_Lasers/Images/BrokenLasers-Title.png" border="0" />

  • Hi,

    I want this:

    <img src="http://16bitsoft.com/V2/Files/Broken_Lasers/Images/Stuff/BL-DROID4-EvilWhiteSpace-01.png" border="0" />

    Is it possible?

    JeZ+Lee

  • Hi,

    How do I scale my display to fill the entire screen on Android?

    I'm using CocoonJS to build my simple game demo to Android OS.

    I've tried all settings,

    but none scale the demo to fill the entire screen

    on my Android DROID4 smartphone.

    (what I get is my demo at top with white filling the bottom)

    What I do wrong?

    Thanks!

    JeZ+Lee

  • Hi,

    I managed to get my game demo to run on my Android DROID4 smartphone!

    (was a problem with "TM" symbol in file name)

    JeZ+Lee

  • Hi,

    I tried a custom TTF font on my computer

    and ran it on Android DROID4 smartphone.

    The custom font defaulted to something similar to Arial.

    So...custom TTF fonts are NOT saved when exporting which sucks...

    JeZ+Lee

  • Hi Again,

    I read the readme and it states that only the debug APK

    can be installed on real device(i was trying to install the release version).

    So, I tried to install the debug APK

    and I receive an error: "Parse error - There is a problem parsing the package. OK" ??

    Anyone know what I am doing wrong?

    Thanks!

    JeZ+Lee

  • Hi,

    I made a small demo(just a title screen) using Construct 2

    and exported using CocoonJS for compilation to Android OS.

    I think I did everything right on the CocoonJS website

    and was given a link to the Android APK demo.

    I downloaded the Android file and tried to install to my DROID4,

    but it refuses to install and says: "X Application not installed" ???

    Anyone have any idea what I did wrong?

    Thanks!

    JeZ+Lee

  • Hi,

    I'm starting my second C2 game project called: "Broken Lasers".

    I want to use a custom font that is installed on my computer.

    My question is will this custom font be saved by Construct 2 export

    and will be available on other computers that don't have the font installed?

    Thanks!

    JeZ+Lee

  • Hi,

    How do I change background color of layout?

    (its default is white and I wish to change to black)

    Thanks!

    JeZ+Lee

  • <font size="5">"Construct 2" Capabilities On Android Device?</font>

    I finished my 1st game(an Asteroids remake) using "Construct 2".

    What I really want to do is a new game targeted to Android OS devices.

    I have some questions with C2 on Android:

    (1) Is multi-touch on screen working or not?

    (2) Do I have access to the gyroscope?

    (3) How is the screen displayed? stretched full screen?

    (4) Does audio work on Android at all?

    (5) Are there any limitations to making game with C2 for Android?

    Thanks!

    JeZ+Lee

  • Try creating a .htaccess file on your server and adding this line:

    AddType audio/mp4 m4a

    Or if .htaccess already exists just add that line to the bottom of it.

    <img src="https://dl.dropbox.com/u/8367729/construct/pics/htaccess.png" border="0" />i,

    Thanks, that worked!

    IE10 is now playing music and effects!

    Yipi!

    JeZ+Lee

  • <font size="5">JeZ+Lee's "Rocks In Space�" Released On Arcade!</font>