JeZLee's Forum Posts

  • Hi,

    I go by the hackerer name: "JeZ+Lee" and am an Autistic Savant.

    I've been making video games for over 15 years now.

    I am fluent in C++ and HTML5/JS.

    I've built a C++ and HTML5/JS 2D video game engines before.

    I've purchased and used for a few months "GameMaker: Studio"

    I've recently purchased "Costruct 2" and think it is better than "GM:S".

    I plan to make several video games with "Construct 2".

    Thanks!

    JeZ+Lee

  • They would be immensely helpful and it's been asked. I have no idea why it hasn't been added yet, unless for some reason Ashley thinks the current commands are enough or it would be difficult to add the new ones. It would make things a TON easier for a lot of normal tasks.i,

    Microsoft Publisher has similar commands:

    • Bring to front
    • Bring forward
    • Send to back
    • Send backwards

    I don't understand why SCIRRA does not include

    bring forward/send backward commands in the IDE?

    JeZ+Lee

  • How Do I Quickly Get Reputation Points?

    Hi,

    I am new to the forums and "Construct 2".

    I tried to post a demo of my "Construct 2" project,

    but was told that I need 500 Reputation points to post a URL?

    What is the quickest method to gain more Reputation points?

    Thanks!

    JeZ+Lee

    Here are screenshots of my "Construct 2" project:

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  • For now you might notice those say "move to bottom", "move to layer", and "move to top".

    Move to bottom, and move to top mean place on top or bottom of their respective layers, not some other layer.i,

    Understand...

    I think these new commands would be very helpful if they were added.

    JeZ+Lee

  • <font size="5">Please Add: Send Forward/Send Backward Commands...</font>

    Hi,

    I've been using "Construct 2" for a few days now.

    I have a suggestion for the IDE:

    Currently there is only

    "Send To Bottom Layer"/"Send To Top Layer"

    Z Order commands in the IDE.

    I think it would be helpful to add:

    "Send Backward"/"Send Forward" Z Order commands.

    Hopefully you can add this to the next update, thanks!

    JeZ+Lee

  • In lieu of font outlines you could display the text twice, one in black, and over the top of it in white, moved the black text down 2 pixels and left 2 pixels to create a faux shadow?i,

    I tried adding a second text with black color

    and positioned it with an x,y offset of 1 or 2.

    Just does not look good in my eyes as the developer.

    I've got 15+ years C++ programming experience.

    (I also hand built an HTML5/JS 2D game engine before)

    How hard would it be to write a JS script to be read by "Construct 2"

    to draw a white text with a black outline in JS script??

    Let me know!

    JeZ+Lee

  • You are spawning them on top of each other. Check create object action in system menu, probably more suited for what you are doing.i,

    That works, but all 3 large asteroids have the same x,y start position?

    How can I randomize the x,y start positions of the 3 large asteroids,

    while keeping them at the edges of the game screen away from player?

    Thanks!

    JeZ+Lee

  • <font size="5">Spawn 3 Times Only Spawns 1 ?</font>

    Hi,

    I am trying to spawn 3 large asteroids for my game project now.

    You can see code below - problem is only 1 large asteroid is spawned?

    Developer screenshot(what am I doing wrong?):

    <img src="http://16bitsoft.com/V2/Files/RocksInSpace/Images/Spawn_3_Times_Not_Working-1.png" border="0" />

    Hope you can help, thanks!

    JeZ+Lee

  • Hi,

    Thanks, but I got it working already!

    You can view the solution in this post here:

    http://www.scirra.com/forum/topic63292.html

    JeZ+Lee

  • Hi,

    Thanks for the suggestions!

    I'll look on Google Images

    for something that resembles your suggestions,

    but after I collapse and sleep :)

    (been awake 24 hours now)

    Are the two musics ok for this game?

    How about the speed at which the player ship moves?

    Thanks for your help, when Beta 1 is ready

    I'll release the project as Open-Source GPL2 on the forum

    for others to learn how to use "Construct 2"...

    JeZ+Lee

  • Hi,

    I've posted this necessary suggestion

    to the "Construct 2" suggestions forum page here:

    http://www.scirra.com/forum/topic63318.html

    I truly believe that outline text object with color is a necessary option.

    If you agree with me then visit the post above and post a reply in support.

    Thanks for your help and continued support!

    JeZ+Lee

  • <font size="5">PLEASE Add: Outline Text Object With A Color!!!</font>

    Hi,

    After a few frustrating months with "GameMaker: Studio",

    I left it in search of something better.

    I stumbled upon your "Construct 2" and bought it.

    It's much easier to use than GM:S.

    I need SCIRRA "Construct 2" team to add the following necessary function:

    • Outline text object with a color!

    Above is a need, not a want.

    JeZ+Lee

    Look at this screenshot:

    <img src="http://16bitsoft.com/V2/Files/RocksInSpace_Alpha1/RIS_Title_Alpha1.png" border="0" />

    The "Press [Spacebar] To Start!" text is difficult to read...

  • <font size="5">JeZ+Lee's "Rocks In Space?" Released On Arcade!</font>

    Hi,

    After about a week I am happy to release my 1st "Construct 2" game

    on the SCIRRA Arcade site here:

    http://www.scirra.com/arcade/addicting-shooter-games/3310/jezlees-rocks-in-space

    Here is the capx file:

    http://16bitsoft.com/V2/Files/RocksInSpace_Beta1/RocksInSpace_Beta1.capx

    Enjoy!

    JeZ+Lee

    Here are some actual screenshots of the game:

    <img src="http://16bitsoft.com/V2/Files/RocksInSpace_Beta1/RIS_InGame_Beta1.png" border="0">

    <img src="http://16bitsoft.com/V2/Files/RocksInSpace_Beta1/RIS_Title_Beta1.png" border="0">

  • Hi,

    Thanks! Got it now...

    JeZ+Lee

  • Someone please help!

    There must be a method in "Construct 2" IDE to outline text with a color!

    JeZ+Lee