JeZLee's Forum Posts

  • Got it working, thanks!

    JeZ+Lee

  • JeZLee, this is a great start! The overall package seems solid. The background FX are a very nice touch.

    If this were intended to be more than a test project, I think it would benefit from a joystick control scheme, as pressing spacebar to shoot is noisy and awkward.

    I have also just recently acquired a personal license for C2, and I have a microproject in mind to help me learn the ropes.i,

    Thanks for the kind words...

    I've released the final alpha now.

    Next release will be beta 1.

    JeZ+Lee

  • Arcade: Maximum size of upload is 10mb???

    Hi,

    I am close to releasing Beta 1 of my Asteroids remake.

    I wanted to release it on the SCIRRA Arcade site,

    but the maximum allowed game size is just 10MB?

    My game is 18MB(mostly music)

    How can I release the game on the Arcade site?

    Thanks!

    JeZ+Lee

  • <font size="5">Offscreen Bullet Sometimes Hits Asteroid On Start?</font>

    Hi,

    Finishing up my first C2 video game which is a remake of Asteroids.

    I'm trying to solve a reoccurring issue that occurs infrequently at game start.

    Sometimes when game starts, the default off screen bullet collides with an asteroid?

    I've tried to fix this issue without success.

    I've set the off screen bullet to no collisions.

    Any help would be appreciated!

    JeZ+Lee

    Here is a screenshot:

    <img src="http://16bitsoft.com/V2/Files/RocksInSpace/Images/RIS_OffscreenBulletCollision-01.png" border="0" />

  • <font size="5">Change Color Hue Of A Sprite?</font>

    Hi,

    How would I change the color hue of a sprite?

    I need to make my spaceship turn red hue when hit by asteroid.

    Thanks!

    JeZ+Lee

  • Hi,

    I was actually offered an all-expenses paid job at Game Closer company.

    (did not want to move from New York to California so I declined)

    They are still hiring if anyone is interested.

    JeZ+Lee

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  • Wow, that is some crazy maths(I hate math).

    Thanks!

    JeZ+Lee

  • <font size="5">Need Help With Random Positioning Of Asteroids...</font>

    Hi,

    My first C2 game is almost finished.

    It's an Asteroids remake.

    I need help with the random positioning of new wave level asteroids.

    Currently I do this to setup asteroids on a new game/wave level:

    <img src="http://16bitsoft.com/V2/Files/RocksInSpace/Images/RIS_RandomPerimeterOnly-01.png" border="0" />

    The above positions a new asteroid randomly anywhere on the screen.

    What I need is to place the new asteroid on only the perimeters of the screen.

    How would I create an event to do the above?

    I know how to write it in C++, but am having great trouble in making it in events.

    Perimeter would be:

    (1) x = 0 & y = any

    (2) x = 640 & y = any

    (3) x = any & y = 0

    (4) x = any & y = 480

    Help would be greatly appreciated!

    Thanks!

    JeZ+Lee

  • Removing the frame skipping would make the game unplayable due to the lag ...

    For Performance reasons , I don't think it's possiblei,

    There should be an option in the IDE to turn off frame skipping?

    I would prefer the game maintained all frames at a slower pace.

    JeZ+Lee

  • Manual entry about global and local variables.

    You define global variables in event sheets and those are global to the whole project/all the event sheets (even a not-executed event sheet).

    The position of global variables in the event sheet doesn't really matters.i,

    Well, ok, thanks!

    JeZ+Lee

  • <font size="5">I Notice Frame Skipping On Slow Hardware?</font>

    Hi,

    Ran my game on a 10 year old desktop.

    It runs, but is skipping many frames to maintain 60FPS??

    How do I turn of frame skipping?

    JeZ+Lee

  • <font size="5">Do Global Variables Exist-Where Do I Declare Them?</font>

    Hi,

    I'm finishing up my 1st "Construct 2" video game now.

    Starting to thing about a high score table for the game.

    I need global variables for the table but don't know where to declare them?

    Thanks!

    JeZ+Lee

  • In the Browser plugin, the expression "Name", "UserAgent", and even a combination of those.i,

    Thanks, I check out the Browser plugin.

    My question is if I use a plugin can I still upload to the SCIRRA Arcade site?

    Thanks!

    JeZ+Lee

  • Hi,

    There is no command to see what browser is being used?

    JeZ+Lee

  • > We are disappointed to see IE10 still does not support the free Vorbis audio codec, either in Ogg or a WebM container.

    Source: IE10 review: still disappointing for HTML5 gamesi,

    This is rather frustrating.

    I made an HTML5/JS game from the ground up and the audio worked on IE10.

    Why can't "Construct 2" audio work on IE10??

    JeZ+Lee