JeZLee's Recent Forum Activity

  • Wow, that is some crazy maths(I hate math).

    Thanks!

    JeZ+Lee

  • <font size="5">Need Help With Random Positioning Of Asteroids...</font>

    Hi,

    My first C2 game is almost finished.

    It's an Asteroids remake.

    I need help with the random positioning of new wave level asteroids.

    Currently I do this to setup asteroids on a new game/wave level:

    <img src="http://16bitsoft.com/V2/Files/RocksInSpace/Images/RIS_RandomPerimeterOnly-01.png" border="0" />

    The above positions a new asteroid randomly anywhere on the screen.

    What I need is to place the new asteroid on only the perimeters of the screen.

    How would I create an event to do the above?

    I know how to write it in C++, but am having great trouble in making it in events.

    Perimeter would be:

    (1) x = 0 & y = any

    (2) x = 640 & y = any

    (3) x = any & y = 0

    (4) x = any & y = 480

    Help would be greatly appreciated!

    Thanks!

    JeZ+Lee

  • Removing the frame skipping would make the game unplayable due to the lag ...

    For Performance reasons , I don't think it's possiblei,

    There should be an option in the IDE to turn off frame skipping?

    I would prefer the game maintained all frames at a slower pace.

    JeZ+Lee

  • Manual entry about global and local variables.

    You define global variables in event sheets and those are global to the whole project/all the event sheets (even a not-executed event sheet).

    The position of global variables in the event sheet doesn't really matters.i,

    Well, ok, thanks!

    JeZ+Lee

  • <font size="5">I Notice Frame Skipping On Slow Hardware?</font>

    Hi,

    Ran my game on a 10 year old desktop.

    It runs, but is skipping many frames to maintain 60FPS??

    How do I turn of frame skipping?

    JeZ+Lee

  • <font size="5">Do Global Variables Exist-Where Do I Declare Them?</font>

    Hi,

    I'm finishing up my 1st "Construct 2" video game now.

    Starting to thing about a high score table for the game.

    I need global variables for the table but don't know where to declare them?

    Thanks!

    JeZ+Lee

  • In the Browser plugin, the expression "Name", "UserAgent", and even a combination of those.i,

    Thanks, I check out the Browser plugin.

    My question is if I use a plugin can I still upload to the SCIRRA Arcade site?

    Thanks!

    JeZ+Lee

  • Hi,

    There is no command to see what browser is being used?

    JeZ+Lee

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  • > We are disappointed to see IE10 still does not support the free Vorbis audio codec, either in Ogg or a WebM container.

    Source: IE10 review: still disappointing for HTML5 gamesi,

    This is rather frustrating.

    I made an HTML5/JS game from the ground up and the audio worked on IE10.

    Why can't "Construct 2" audio work on IE10??

    JeZ+Lee

  • <font size="5">Command To Detect Browser Game Is Played On?</font>

    Hi,

    About done with my 1st "Construct 2" game.

    I've started to test the game on multiple browsers.

    Game runs 100% on Google Chrome and Mozilla FireFox,

    but Windows 8 Internet Explorer 10 has no audio or WebGL.

    Is there a method to see what Internet browser is being used?

    (want to display a message for IE users to tell them IE sucks)

    Thanks!

    JeZ+Lee

  • WebGL is not supported by Internet Explorer, and not sure what the issue is regarding audio without a capx, but playback rate often causes weird issues in IE.i,

    Here is the capx file:

    http://16bitsoft.com/V2/Files/RocksInSpace_Alpha4/RocksInSpace_Alpha4.capx

    That sucks that Microsoft does not support WebGL.

    Hope we can get the audio working though in IE10

    Thanks!

    JeZ+Lee

  • <font size="5">Internet Explorer 10 - Audio & WebGL Not Working?</font>

    Hi,

    My "Construct 2" game has no audio or WebGL

    in Windows 8 Internet Explorer 10 ?

    How do I fix the above two problems?

    Thanks!

    Click here to play the game!

    JeZ+Lee

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JeZLee

Member since 9 Feb, 2013

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