kmsravindra's Recent Forum Activity

  • You can get a variety of these by using sin / cos functions vs dt...In-fact they are called lissajous figures...

  • Sorry to bother you again...Greatly appreciate if you had a chance to look at the Q3Dmaster visibility issue that we discussed earlier. Thanks!

  • Dear QuaziGNRLnose, I am sorry to ask you again, but am eagerly waiting on some fix for the visibility issue. Will be very glad even if you can help me just fix this one as I am waiting a production release to my client. Thanks a lot and really appreciate your help.

  • Dear QuaziGNRLnose, I am sorry to ask you again, but am eagerly waiting on some fix for the visibility issue. Will be very glad even if you can help me just fix this one as I am waiting a production release to my client. Thanks a lot and really appreciate your help.

  • kmsravindra

    Should be soon but im still busy with personal matters

    Thanks!

  • kmsravindra

    i'll upload a minor update at the end of the week or something that fixes this and some other little bugs i've found

    Any luck with this so that I can prepare to release my version. Thanks a lot!

  • OK. I understand why sphere6.js was working on my machine. I have removed "Q3Dskeletal animation" and "Q3D oimophysics" folders from my behaviors directory as I was not using any of those features and wanted to reduce the size of my final application. Anyway the sphere6.js can be edited to remove the following three lines of code at the end of it to make it work even with those folders present -

    The 3 lines to be removed from sphere6.js are -

    "bones" : [],

    "skinIndices" : [],

    "skinWeights" : [],

    However the problem that I mentioned about Q3DMaster being visible still remains and is NOT connected with the above issue. Thanks for your help.

    regards,

    Ravindra

  • If you could help me getting around this issue as early as possible, that will be very helpful. Thanks a lot! I will look into the sphere6.js as well. But it is working for me without any issues. Mostly when I copied the new versions of the plugin, the older versions are still there in my folder OR something...

  • Thanks Please look at your earliest possible chance and let me know. I am eagerly awaiting your response as I have a production ready application built and pending this issue to be fixed. Thanks a lot for your help.

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  • QuaziGNRLnose, just wanted to know if you got a chance to look at the capx file. thanks!

  • Sure. Thanks. Looking forward to this.

  • QuaziGNRLnose, here is the link to capx file where I tried to generate the scenario -

    https://www.dropbox.com/s/314wrkk1uurky ... .capx?dl=0

    There are 2 issues that I am facing in my original app that I tried to replicate in the attached capx -

    1. As can be seen the sky background model shows through in the layouts even when Q3DMaster is set to invisible or Q3DModel is set to invisible or both.

    2. Try shuttling between all the 3 layouts couple of times. Then we notice that the ring that is created second time is not rotating by the mentioned Euler angles. It is only rotating the first time.

    Hope my issues are clear. Please let me know.

    thanks,

    Ravindra

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kmsravindra

Member since 29 Dec, 2012

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