kmsravindra's Recent Forum Activity

  • QuaziGNRLnose, This is great to hear. Some example capx files showcasing "how to use skeletal animation & capability of the same" will be great to have too.

  • hazneliel, the cranberry Crosswalk cordova IAP plugin works with both Intel XDK and Cordova CLI. You can go through the cranberry's documentation on Intel XDK approach OR Cordova CLI commands.

    Here is the link to download the same -

  • Still... a bit of advice: Mobile is kinda dead. Unless you come with a truly original app, mobile isn't worth your time.

    May I know (no pun intended) what according to you is the current / future "in thing" ?

  • ok. Thanks!

  • , I noticed that in your plugin-ButtonFlat, set button text is not working...Perhaps there is a bug...Could you please check it out?

  • I have an app already hosted in iTunes app store which is a paid version.There are already several users who have purchased it already using the app. Now I want to make the same app, a free one with IAP enabled on some functionality. Will my existing user base who have earlier purchased the full functionality will be affected when they try to upgrade their app with this IAP version? Can I use the condition "PhonegapIAP --> if app purchased" then show full functionality to avoid that? If so, then should I use that condition after "store listing successful?" Please let me know.

  • I would like to find path that has minimal turns (or you can say minimal nodes) on a square grid with several solid obstacles placed in the grid randomly - Note that this is not necessarily the shortest path found by the pathfinding behavior...I have tried this already. Also pls note that - I have disabled diagonals in pathfinding behavior to make it travel only in straight lines on the grid.

    Any ideas on how to achieve this? Looks like I cannot use Pathfinding behavior for this as it always tries to find path with minimal distance but not minimal turns...I am trying to make a Onet game.

    Any brainees, please let me know...

  • Finally I was able to get it working with the C2 - IAP plugin as well with Cordova CLI interface...I needed to manually insatll few plugins that made it working...It will be good if this can be documented in the IAP manual as well...Thanks!

  • Thanks I finally got it working. There was one more plugin as well that needed to install which I missed earlier - corodova inapp browser. With both of these plugins now its working

  • aquinn, Correct...Thats what I too figured out. But when I go to cc.fovea.plugins.inapppurchase there are several folders and I didnt understand what to add where in the final Xcodeproject folders...I hope Ashley could help and add it to the C2-IAP manual as well. If you happen to know this by any chance, then please let me know. Thanks!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Okay finally I figured out that either Cranberry's plugin or C2 - IAP plugin only work IntelXDK!

    I strongly urge cranberrygame or Ashley to have the C2 - IAP plugin or PhonegapIAP to make it work with plain Cordova CLI / Xcode as well? Or atleast suggest how that can be done?

    I believe Cordova CLI/Prepare for iOS/Xcode project is pretty much the standard route to publish all iOS apps (w/o having to undergo the pain of using IntelXDK - back and forth between mac/desktop uploading /downloading certs/prov files/ipa's etc., etc.,). Please correct me if I am wrong.

  • Ashley,

    Could you tell me if IAP plugin works when I export it using cordova, use Cordova CLi on Mac to create project and prepare it for Xcode and run the Xcodeproject ? My app works fine but IAP doesnt work!

    Or Does IAPwork plugin work only with IntelXDK Crosswalk ? I think this is the case...Am I right? If so, can we make it compatible to work on the first method as well?

    I have done enough experimentation and research trying to use the method of - export Cordova project, using Cordova CLI / to Prepare for iOS / then opening the Xcode project to test run the app on my device using sandbox account - is not working with C2 IAP plugin.

    Could you please let me know.

    Edit - I did a build using IntelXDK-Crosswalk for iOS and it works. Can you please make the C2 - IAP plugin to work with plain Cordova CLI / Xcode as well? Or atleast suggest how that can be done? I believe Cordova CLI/Prepare for iOS/Xcode project is pretty much the standard route to publish all iOS apps (w/o having to undergo the pain of using IntelXDK - back and forth between mac/desktop uploading /downloading certs/prov files/ipa's etc., etc.,). I didn't understand why C2 official IAP plugin should be biased to work only on IntelXDK while other C2 functionality and C2 official plugins work fine using just Cordova build?

kmsravindra's avatar

kmsravindra

Member since 29 Dec, 2012

None one is following kmsravindra yet!

Connect with kmsravindra

Trophy Case

  • 11-Year Club
  • Email Verified

Progress

12/44
How to earn trophies