Cherico's Recent Forum Activity

  • 5 - (minus) Defense?

    Is "Defense" greater than 5?

    Because MINUS + MINUS = PLUS

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  • Airscape is one of the greatest games made with C2!!!

  • ...i can't find a PieChart Plugin...?!

  • You can also use:

    Is in touch:

    • set Player.Angle to touch.X, touch.Y
    • move (x) Pixel forward
  • Andy: Ja und nein... Sie "kann" billig wirken und auch sein, jedoch gibt es auch einige Leute, die wahnsinnig klasse Pixel-Grafiken animieren und zum Leben erwecken können! Leider können das nicht viele (und ich gebe zu, ich kann's auch nicht *gg* aber ich verwende auch keine solchen)

  • All: sorry for german posting (it's easier for me to give response to the creator).

    Andy: Wirklich geiles Spiel! Die Grafik ist der absolute Hammer! Auch wurde es ordentlich "programmiert". Aber die Steuerung ist echt sehr sehr ... gewöhnungsbedürftig *hehe* Aber im Großen und Ganzen sieht man, was man tolles mit C2 auf die Beine stellen kannb, und dass "Indie" nicht immer Retro-Grafik besitzen muss, sondern auch mal "realistischer" daherkommen kann!

  • [quote:qvp8t7e5]"... it isn't the usual retro or artsy style game much of the indie community seems to be into right now...

    I don't understand why an Indie-Game have to use an "retro" or "artsy" graphic-style?!

    An Indie-Game also can use "realistic" Graphics!!

    Indie means independent - not retro or artsy!

    When for example a one-men-group creats a game with C2 and uses "realistic" Graphics, it's also INDIE - 'couse there's no big publisher in the background or an 200-headed-team that works on an game!

  • Looks AWESOME!!!!

  • Download it - Play it - LOVE IT!!!

  • Absolutly GREAT!!!

    Great Idea!

    Great Visual!

    Great Music!

    When can i get it on my Windows Phone (via Windows Store)? ;)

  • I also have seen your project on kickstarter.

    I think it does not "look nice" or "really good" - your game looks absolutly great and fantastic!!!

    An Point&Click adventure with C2 and awesome looking... WOW!!!

  • For what kind of game?

    Jump'n'Run?

    Use parallax-value of layers to simulate the parallax-scrolling (less then 100 for background, more then 100 for foreground).

    Blur-effect to unsharpen back- or foreground or use an suitably graphic (effects need more ressources, i think).

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Cherico

Member since 27 Dec, 2012

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