spy84's Recent Forum Activity

  • when i try to open the examples a message pops out saying that i need "q3d model", "q3d raycaster", "q3d viewport" to be installed. how can i update the plugin?

  • "1) I'll say it again, I am quite confidant in saying that most Construct Users are not going to want to open Blender, 3DS Max, Cinema 4D, or the like, and learn how to use it at all, if they won't even learn how to code. I think that's more than fair to assume, 3D apps are time consuming to learn, even just to navigate properly. "

    • Thats a joke some people understand/like better coding some people understand/like better art. You cant take for granted that a person who doesnt know how to code cant handle a 3d program also. Cause i dont know coding but i use blender, truespace (rip) and other similar programs. 3d apps are time consuming ok i agree but which program isnt? Unity? i also trying it with unity the thing is that everything is hard to learn if you dont give time to it and really love it. But you wrote that you waste your time trying to edit the backround in your blender rendered images and you dont give a try to search for transparent backround to youtube or google to see how you can do it in blender.

    And i agree with shinkan "you want them to actually start learning how to use Unity just to export this animations"..

    2)Are you guys really going to pull the "screw you guy, if you don't make the art work yourself then it sucks" card?

    • No mate i will not pull anything its just my opinion of how im doing my stuff. Every person is free to do what he likes i dont judge anyone.
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  • Angelus1818 of course its possible to do that with any 3d program the whole image sequences render it to multiple images pngs or whatever you want with transparency. So you dont need to buy any plugin to do that. blender is free is powerfull and do the same job with one button too..

    beware that many assets or most of them are cost some $$$ so its not only the 10$ for the plugin its more for the models.

    i dont argue that this plugin is helpfull yes it is but the same job can be done for free and easy too.

    I encourage you to try some 3d modelling program cause the happiness of creativity and the originality at least for me is the goal at the end of the day. Why should i buy an asset and dont create my 3d model. the asset is possible to download it over 1000 users and add it to their games. my model whould be only in mine. and who knows maybe i sell it too in the future.

    ps sorry what do u mean by "I always had to edit out the background myself, and that takes a long time for *every* photo you convert"?

    if you mean that you try to make the backround transparent around your model then try to render it in blender internal renderer and change in shading options in alpha from "sky" to "transparent" or if you use cycles renderer check the box transparent in film options. there you go now you have a transparent backround the need of any editing..

  • any news with the update?

  • no prob

  • vlweb3d because english is not their native language they are greeks i think, like me. the important thing is that they have an interesting product and not the thick accent.

  • vlweb3d i'dont even knew about Visionaire studio thanks a lot. yes stasis is like fallout like shadowrun returns baldur's gate etc... the 8 direction movement will be highly appreciated (top notch feature) but i can do what i've got in mind even with 4 directions like dr who doodle game.

    newt please if you know how to do it show me please with an example capx . it will be a great help.

    thanks both of you for sharing your thoughts

  • this is not the problem the animations are ready and waiting. i use blender for some time and i think i can handle it.

    doctors who doodle game uses mouse snapping and i saw a tutorial already about it in the tutorials section. the pathfinding i find it difficult and move along the tiles. i use the move expression and what i achieve was a teleportation from tile to tile... disaster....

    i hope Ashley at least answer to my request if he see it. if its a yes ill be very happy if its a no moving on no hard feelings

  • i face the same problem when i build my capx with crosswalk. i run the apk in my tablet pipo s1 rk3066 cpu mali 400 gpu, and i what i get was the same game twice with the one window of the game overlapping the other in the 3/4 of the screen. 180 beta installed the same game with cjs (and with crosswalks previous version) before ran great.

  • I don't know guys i think that it will bring as bjadams wrote new possibilities. Fallout 1 (and 2) is a 2d game diablo 1 too baldurs gate also even the new shadowrun returns is a 2d game but these were not the games (i've got to admit it) i've got in mind.it was a doodle game for the 50th anniversary of doctor who .

    http://www.google.com/doodles/doctor-wh ... nniversary

    i like it very much it was fun to play it and i thought why not to be able to make it with c2?

    i tried some plugins of rexrainbow and thanks to him who tell me wich plugin to use but chrome and firefox gave me errors when i tried to run a game and because of lack of free time i dont try it too much for now. i hope next week have more free time.

    so i thought ok its almost easy to make a crappy bird clone why not to have the ability for something more. i don't ask a 3rd dimension for c2 (i did it in the past...). we stay as we are in 2d.

    Maybe its a lot work to be done but i think isometric movement with pathfinding is worth it.

  • Ashley is it possible to have a movement function in isometric game like the first fallout and diablo games? if i remember right these games are 2d. So i was wondering if we could have such a possibility in future releases of c2.

    With pathfinding and grid movement all in isometric view.

    thanks in advance.

  • QuaziGNRLnose sorry if i was rude or something like that, keep working on it the only think i said is that everything has documentation from the win95 games like solitairy to high advanced programs. i dont get why not your plugin? and i dont get many of you said.."you dont know from the first time what you bought so why are you are talking like that??" why should i know? its a plugin that gives me the oportunity to load 3d objects in c2. why should it be so difficult? the only think i want to do with this plugin is to add 3d objects in the backround of a side scroller with parallax effect instead of animated images from blender. if this is the most difficult thing in the world to upload it with a course/tutorial then ok im wrong idont know 3d i dont know three.js i dont know spanish or german languages either. many of you who understand the plugin why dont you make some basic tutorials with uv mapping camera settings how to load an object to c2 and other basic stuff so leave time to QuaziGNRLnose work more focused in his plugin?just saying...

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spy84

Member since 26 Nov, 2012

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