i am in the developing of my game and i export it via cocoonjs(for android).when i run it in my phone in the warnings section gives me 6 warnings
1)Not implement document addEventListener:Tizenhwkey
2)Not implement document addEventListener:searchbutton
3)Not implement document addEventListener:menubutton
4)Not implement document addEventListener:appMobi.device.update.available
5)Not implement window addEventListener: offline (this showed me twice)
6)Not found getElementById:c2canvasdiv.
i have plugins like time,pause_dt,canvas,clock,text shadow if this helps and my game is created for 1280*720 scale inner webgl off,point sampling (and linear in different version).
i did something wrong and get these warnings?are they drop the performance and how can i "fix" it?
if anyone knows please give an advice.i google the warnings but i didnt found a helpfull and understandable (for me at least) solution