PantsSleeve's Recent Forum Activity

  • Here's a list of my app store apps:

    https://itunes.apple.com/us/artist/david-borgenvik/id648369196

    [attachment=0:28o9wox2][/attachment:28o9wox2]

  • Ashley yeah it's a bug in the phone gap build servic, or it must be since it works with local CLI cordova.

  • nal1200 hi there is no coding required. This is the guide that I used: http://cordova.apache.org/docs/en/4.0.0 ... ex.md.html The important stuff is in the black boxes.

    I use a macbook pro with windows using parallels. Then I can export from Construct 2 directly into the www folder of my cordova project and run the command, cordova build ios (when I'm in the project root folder) and it will pretty quickly build a new xcode project.

    Since I can test most of the features directly in the browser I don't have to export and build to xcode that often, but even when I do it is a pretty quick process.

    Gimmie a shout if you have any troubles and I'll try to answer .

  • I've switched to using the cordova CLI locally on my computer instead and now everything works like it should. I'm using the same config.xml file and the same js-files index.html ect

  • Great job! I'll definitely play around with these, thx!

  • One simple way of achieving minus or plus would be to simple set your numbers to a random number from -9 to 9 and then use Number1 + Number2 + Number3.

    Please provide a capx or some more info if your problem is more complex.

  • MultipleChoice I have a couple on AppStore and Google play. I'm still learning much but I'm pretty good at Construct 2 by now <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile"> but I looking for people to work with preferably 2d artists, it's time consuming to do all the art and programming by myself

    Tinydudes - The Stolen Candy

    https://appsto.re/se/PqvPM.i

    Sewer Salvation

    https://appsto.re/se/gCLXR.i

  • MultipleChoice thanks, glad you like it!

  • This can of course be implemented in a lot of different ways, just for the fun of it I've implemented an example where I show two different ways of doing this. I have a "seeker" enemy and a "patrolling" enemy. It's the instance variable "type" that decides which kind of enemy they are.

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  • If anyone stumbles into this thread I have not solved this problem with phone gap buil yet, but I downloaded the cordova CLI and did it locally instead which worked without problems.

  • Great plugin R0J0hound

    I had fun playing around a bit with it today! I started making a small "Draw stuff"-platform game, and I figured I'd share it with people if anyone feels like doing the same thing. It's just a small Proof of concept, where you draw your "Hero" and then walk around with him but it could perhaps have some potential

    [attachment=0:34w72te8][/attachment:34w72te8]

    [attachment=1:34w72te8][/attachment:34w72te8]

  • Bl4ckSh33p, austin would probably be able to answer that, I'll send him an email. I'm curios as well, because I have two games live at google play and app store that uses the clay.io plugin. I've been thinking about moving them to game center instead, but if there is an updated version of the plugin supporting version 2 with a similar construct 2 interface/api that would be far less work for me!

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PantsSleeve

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